Celtic Heroes

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Re: Dragon Count in Each Pit

#21
This event is good because of the multiple mobs spawning at a similar time all with drops. The usual bosses were getting a little more boring because even though theres 5-20 mobs to take down the extra drops makes it fun for everyone because you can pick and choose and also you can take the left over ones after the major lock battle is done so everyone isnt left out.
217 ranger
Taranis

Re: Dragon Count in Each Pit

#23
I love the chaos of this event. Gj VR on this different event. Few more mords and I will be number 1 for deaths though :lol: :lol:

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Re: Dragon Count in Each Pit

#24
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I think the event is inspired. Chaos? Yes. Overkill? Probably a bit. But exciting yes. Here’s a snap of our lovely OP tank Callator tanking Mord and Smolach with one Druid at the same time. And yes we got both :3
MrsDredd - 223 Rogue
Penny Dreadful - 220 Tank Warrior
NurseDredd - 220 Druid
DreadOnFire - 220 Fire Mage
Dreadshot - 220 Ranger
Dreadlocks - 190 Locker

Pegasus, Lugh
Celtic Heroes noob since September 2017

Re: Dragon Count in Each Pit

#25
I might be only speaking for myself, but I actually really enjoy the chaos and randomness of the event. It breaks the cycle of the same rinse-and-repeat bossing that we normally have. I probably would’ve been A-okay with having the spawns be 12 hours long rather than 6 hours, since it requires much more effort/time into killing them, but I’m pretty interested to see how the game progresses in the next couple updates based on this one.
This^
Even 8-10 hours might’ve been a bit better, but it’s been fun, lol.
Kudos to staff for going outside of the box within their limitations on this event; really cool if nothing else :lol:.
(Next event can we spawn all ymirs in arena simultaneously?)

Gj Calla on uber duble tank!
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Re: Dragon Count in Each Pit

#26
I might be only speaking for myself, but I actually really enjoy the chaos and randomness of the event. It breaks the cycle of the same rinse-and-repeat bossing that we normally have. I probably would’ve been A-okay with having the spawns be 12 hours long rather than 6 hours, since it requires much more effort/time into killing them, but I’m pretty interested to see how the game progresses in the next couple updates based on this one.
This^
Even 8-10 hours might’ve been a bit better, but it’s been fun, lol.
Kudos to staff for going outside of the box within their limitations on this event; really cool if nothing else :lol:.
(Next event can we spawn all ymirs in arena simultaneously?)

Gj Calla on uber duble tank!
Please no Ymir haha!

Skain Gara on the other hand... Jalan Comrak etc would be nice
MrsDredd - 223 Rogue
Penny Dreadful - 220 Tank Warrior
NurseDredd - 220 Druid
DreadOnFire - 220 Fire Mage
Dreadshot - 220 Ranger
Dreadlocks - 190 Locker

Pegasus, Lugh
Celtic Heroes noob since September 2017

Re: Dragon Count in Each Pit

#27
I personally think it’s an amazing idea. I’m yet to participate in the event as the reset was last night for me and I fell asleep, but I really gotta give it to VR for thinking outside of the box... it truly is a dragon carnage lol. Heard some dragons were invisible so the only fix/change needed is to make those dragon visible or remove em all together.

That being said, I hope VR designs more dragon bosses/mobs in the future so this event can get even crazier lol.

Edit: please next time give the stone circle dragons in lirs a super fast spawn time as well. Probably my favorite bosses as they’re set at a good location and noobs can sit and watch the better clans battle it out. And when all 3 are up... man it is awesome
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