Had some spare time and since ive recently been trying to learn 3d modelling I decided to create a concept model for a gele hammer. Let me know what you guys think.
Re: Decided to make a little concept art of a gele hammer
#2This is dope man
Re: Decided to make a little concept art of a gele hammer
#3Excellent job, will you work to improve this one or try out another weapon?
Re: Decided to make a little concept art of a gele hammer
#4Probably a bit of both, might go through a few more such as spear, staff and knuckle blades aswell as improve the detailing
Re: Decided to make a little concept art of a gele hammer
#5I know CH isn't an especially realistic game but I thought I'd mention this anyway. Actual Warhammers don't have massive heads, they're more like your average nail hammer but on a longer shaft as it would be ridiculously unwieldy otherwise. A maul is a hammer with a large wooden head, thus about the same weight as a much smaller hammerhead, but its a tool and not particularly good for fighting as it just has a lump of wood at the end thought often seen in fantasy (Thor though its magical and he's a god so we might have to let that one slide).
Most of this can also be said for axes, though they didn't make ones with wooden heads. I think it would be really cool if CH got some more realistic weapons along with maybe some balancing to make them all useable.
Most of this can also be said for axes, though they didn't make ones with wooden heads. I think it would be really cool if CH got some more realistic weapons along with maybe some balancing to make them all useable.