Which 4 servers? And show ss of their drops , I think someone is trolling uAt least four servers got drops including mine donn. But will be,interested to hear from vr on this as it also seems,that everyone got the same drops
Re: Witch Dead
#22It's hard to keep motivation to play this game when the updates are like this
Nee, Proud CHIEFTAIN of the beloved Aeon KodiakReavers of Belenus,
229 Druid![Image](https://i.postimg.cc/0QpPP7cR/mansnothot.jpg)
229 Druid
![Image](https://i.postimg.cc/0QpPP7cR/mansnothot.jpg)
Re: Witch Dead
#23Difinitus has said to not focus on the loot. The main reason Bhea is in the game is as a test for a future global boss (or multiple, who knows). It's essentially a live beta test, with random items put in the loot table.
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Re: Arena Boss Dead!!
#24Not a good idea to do a beta test with live game, since those drops are actually usable and only a handful out of 350 people got themIt has been stated several times that the boss drop system is not a permanent one. This is essentially just a beta test to test the idea of a global boss, to try and manage lag issues with so many players, plus the strength of a boss and to see ways of killing it. Difinitus specifically said to not focus on the loot, as it was just temporary placeholder stuff.Wonder how many times 250+ toons will be able to gather again like this, for how long? Probably will die out soon because of the inclusive reward system.
I'm sure that when there is a proper global boss (my guess is Crom) there will be a full blown drop system that accurately rewards most players involved - or at least a lot of them, fairly (across all servers and groups). However, my guess is that VR wanted to test the base boss functionality first, before going to the work of developing an entirely new looting mechanic.
Dynamit1 - 215 Druid
Dynasaur - 205 Mage
Dynamit3 - 223 Rogue
Dynamit4 - 220 Warrior
Dynamit5 - 217 Ranger
Dynasaur - 205 Mage
Dynamit3 - 223 Rogue
Dynamit4 - 220 Warrior
Dynamit5 - 217 Ranger
Re: Witch Dead
#25Have only heard of 4 drops to Donn, which other servers?At least four servers got drops including mine donn. But will be,interested to hear from vr on this as it also seems,that everyone got the same drops
Re: Witch Dead
#26Ur wrong the same thing happens with bounty bags and arena gladsI think Scar is in collusion with adm) this even explains why only he received drops not the whole group
Re: Witch Dead
#27Hard not to focus on loot when it dropped a godly dino ammy lol , 50%+ servers can’t even kill dinoDifinitus has said to not focus on the loot. The main reason Bhea is in the game is as a test for a future global boss (or multiple, who knows). It's essentially a live beta test, with random items put in the loot table.
Re: Witch Dead
#28Sorry it,was,only us some of my clannies posted,drops
Level 226 Rogue Sneakalistia, Proud General of Concordiia, Donn
Level 230 Ranger Arrolistia Doch Gul ranger
Level 222 Druid Healalistia
Level 222 Warrior Killalistia
Level 221 Mage Arcanalistia
![Image](http://www.siglaunch.com/sigs/wsiga.php/6016591gVxYu.png)
Level 230 Ranger Arrolistia Doch Gul ranger
Level 222 Druid Healalistia
Level 222 Warrior Killalistia
Level 221 Mage Arcanalistia
![Image](http://www.siglaunch.com/sigs/wsiga.php/6016591gVxYu.png)
Re: Arena Boss Dead!!
#29I agree 100%. This whole update has seemed like a rocky beta that went live by accident.Not a good idea to do a beta test with live game, since those drops are actually usable and only a handful out of 350 people got themIt has been stated several times that the boss drop system is not a permanent one. This is essentially just a beta test to test the idea of a global boss, to try and manage lag issues with so many players, plus the strength of a boss and to see ways of killing it. Difinitus specifically said to not focus on the loot, as it was just temporary placeholder stuff.Wonder how many times 250+ toons will be able to gather again like this, for how long? Probably will die out soon because of the inclusive reward system.
I'm sure that when there is a proper global boss (my guess is Crom) there will be a full blown drop system that accurately rewards most players involved - or at least a lot of them, fairly (across all servers and groups). However, my guess is that VR wanted to test the base boss functionality first, before going to the work of developing an entirely new looting mechanic.
I'm not sure what the thought process was behind it...the only logical explanation I can think of is that this might have been supposed to be a beta a little farther down the road, but was rushed out early and at the last minute as a samhain "event".
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!
Re: Arena Boss Dead!!
#30Describe every rushed update since VR took over:
I'm not sure what the thought process was behind it...
Nee, Proud CHIEFTAIN of the beloved Aeon KodiakReavers of Belenus,
229 Druid![Image](https://i.postimg.cc/0QpPP7cR/mansnothot.jpg)
229 Druid
![Image](https://i.postimg.cc/0QpPP7cR/mansnothot.jpg)