Don‘t tell me it‘s just bad luck, the RNG clearly needs to be reworked.
Have weapons may been accidentally removed from Sulis?
![Question :?:](./images/smilies/icon_question.gif)
PS: Regard yourself as excluded from this thread Zkills.
How come Gwyd has near 250 BT kills and has less helms than servers with half our kill count? (We are at 9 helms).How come Sulis has killed 22 Dinos and hasn‘t seen a single weapon drop but other servers are getting a weapon every other kill?
Don‘t tell me it‘s just bad luck, the RNG clearly needs to be reworked.
Have weapons may been accidentally removed from Sulis?![]()
PS: Regard yourself as excluded from this thread Zkills.
Bob The God
Former EG try hard who’s now relaxing midgame on crom.This Bob guy is a guide? Legitimately?
That‘s about as many helms as we have too to be honest and BT has been killed pretty much on spawn since it came out.How come Gwyd has near 250 BT kills and has less helms than servers with half our kill count? (We are at 9 helms).How come Sulis has killed 22 Dinos and hasn‘t seen a single weapon drop but other servers are getting a weapon every other kill?
Don‘t tell me it‘s just bad luck, the RNG clearly needs to be reworked.
Have weapons may been accidentally removed from Sulis?![]()
PS: Regard yourself as excluded from this thread Zkills.
This is an old issue but once again should be fixed. Just because RNG holds to the optimal mean or medium across a large sample size doesn’t mean it will hold that average or mean across a smaller sample size. Given the constraints of the servers and our amount of kills we will ever possibly have, drop rate RNG should reflect the smaller sample sizes...
In other worlds, old issue, affects every boss, fix it all plz
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