Its ok that update have been delayed for whayever reasons!
But sayin we will give week long event whitout any more further informations is useless!
Give your suggestion here, for myself i would like::
Double plat event
Double xp Week
Double gold drop
Higher boss spawn rate ( not legacy but actual boss or just all the boss lol)
Double drop
Re: Any information on the "week long " event ?
#2Make that 10x more xp pls, for a dying game. so people who have low lvl characters dont need another year to get to lvl 220.Its ok that update have been delayed for whayever reasons!
But sayin we will give week long event whitout any more further informations is useless!
Give your suggestion here, for myself i would like::
Double plat event
Double xp Week
Double gold drop
Higher boss spawn rate ( not legacy but actual boss or just all the boss lol)
Double drop
Re: Any information on the "week long " event ?
#3Well lix work on double xp so u get x8 regular xp hahaMake that 10x more xp pls, for a dying game. so people who have low lvl characters dont need another year to get to lvl 220.Its ok that update have been delayed for whayever reasons!
But sayin we will give week long event whitout any more further informations is useless!
Give your suggestion here, for myself i would like::
Double plat event
Double xp Week
Double gold drop
Higher boss spawn rate ( not legacy but actual boss or just all the boss lol)
Double drop
But they better do a scedule and put a double plat before dpuble xp that would profit to both VR and players
Re: Any information on the "week long " event ?
#4I don't particularly care about a standard boss event vs legacy event, though I can't help thinking that the legacy event increases the chance of getting a specific drop much more than a regular boss event since they spawn so much less frequently than raid bosses. Then again most people might not care about legacy drops whereas there is a specific legacy drop that id like to get my hands on.
In all honesty, I would prefer an event where we could earn something instead of gambling for it with boss drops (as well as rolling since I'm on Epona.). That's something crafting should do IMO but it doesn't exist yet (and may never).
In all honesty, I would prefer an event where we could earn something instead of gambling for it with boss drops (as well as rolling since I'm on Epona.). That's something crafting should do IMO but it doesn't exist yet (and may never).
Re: Any information on the "week long " event ?
#5How about double communication week long event where devs and their representatives actually communicate with player base?
Re: Any information on the "week long " event ?
#6But double of nothing is still nothing either way well saidHow about double communication week long event where devs and their representatives actually communicate with player base?
Re: Any information on the "week long " event ?
#7smh so greedy, next you'll ask for monthly content updates.How about double communication week long event where devs and their representatives actually communicate with player base?
Ashley A - Mabon - Novalis - 222 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage
Azona - Mabon - Novalis - 209 - Druid
0x15 - Mabon - Novalis - 216 - Rogue
Allymia - Epona - 220 - Rogue
Fire Mage - Epona - 220 - Mage
Aethinry Donn - Belenus - 221 - Warrior
Dakara - Belenus - 200 - Mage