Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Stop the monopoly or fix it please

#61
lock the boss. It will stop the monopoly. I'd rather see the first attacker get the kill rather than a clan full of DPSers come along and KS another clan under the existing system. Smaller clans with lower levels have minimal to no chance of winning these battles today. At least they will have an equal chance of killing the boss with the "lock the boss" option. If you don't attack first, too bad.
No one clan can monopolize every boss on the map if it is first attacker. The system as it stands now, gives the high level clans a big advantage because they can come along and steal your bosses with enough DPS.
Eternal Sin
omad - Druid 131
omao2 - Warrior 108
omao - Rogue 83
omaw - Mage 79
omao3 - Ranger 26

Re: Stop the monopoly or fix it please

#63
LOL. In all honesty, if you decide to implement a 'first hit locks the boss' system you will receive a LOT of complaints when a lower level group is standing around a boss doing nothing and a ranger, druid, or mage of a high level runs in only to hit once and use their stall tactics to give other clan members time to show up. A ranger can simply bolas and heal, move, heal, move, etc. A druid can root and heal, heal, heal. A mage can put up an energy barrier and keep working nothing but energy regen. Then the clan that was caught flat-footed 'preparing' is essentially screwed again. This will be even more so the case when members of the lower level group don't think and simply attack as well. If they pull aggro, then they are wasting their pots and time only to be very unhappy when they don't get the reward.

I think if OTM decides to patch this in it will cause even more headaches then the current system does. Bosses have always been available to every level player and many players have taken them when they don't need them. creating this new system will not stop (and probably barely slow) this problem from continuing to happen. To some degree this idea may even make the problem worse. A 'dungeon-like' idea may help the situation but even that will have draw backs including what to do when players die and try to rez. there are numerous other ideas, some discussed already on this thread, that would go a much longer way to fixing the problem then first hit locking ever could.
NightWight
183 Ranger
Belenus

Re: Stop the monopoly or fix it please

#64
Seriously the solution to this problem is literally this. Level up and assemble. Do this and you will anti-ks and win every single boss even at the otherworld or stonevale level. This will take a good leader and time it wont happen over night. It is a team thing, one person usually cannot solo a boss they need a team. Understand my logic its very simple please quote me or ask me if you need me to clarify. Thank you.
Chocosecret-Mage-level 190
YoureMine-Warrior-level 194
DPS Warrior King
Elite Mabon

Re: Stop the monopoly or fix it please

#67
As you can see, the ones who defend the monopolies in the post are very few, and are probably part of this monopoly. Nobody is saying that somebody of 80+ levels should kill a boss alone. I have a good clan, I am general in mi clan, but if the clan of 130 level, arribes, even when we are killing the boss, the hurt it more, and take all loth and exp. Theres even somo 100s and above level people here complainig, so that by itself shows the gravety of the issue. Admin, not all of us are kids who can play all day, and level up, ill recomend this kids, to level up life too, but thats another story, i am not asking either to limit anybodys play, let the selfish clan make a living $$, but also make it enjoyable to the players who dont have all day to play, and that we pay good cash, to play it, i bet you a bunch of this 100+ priviledge by the game players, dont spend much, and ill be so easy, only respawn boss more ofthen, but i even have a better solution for you.

why dont you put a "no trade" on the discs, this way, the economic power of the monopolies will finish, because this same people who has the monopoly on the discs, are the ones who sell acounts too. put a no trade on the disc, or quest items, and this people will dedicated then only to have fun anjoy the game and level up, and not make a living out of the game, and kicking away good consumer clients. What does thumbmobile benefits we only keeping the benefit of this monopoly for this individuals?!

thanks

Re: Stop the monopoly or fix it please

#68
As you can see, the ones who defend the monopolies in the post are very few, and are probably part of this monopoly. Nobody is saying that somebody of 80+ levels should kill a boss alone. I have a good clan, I am general in mi clan, but if the clan of 130 level, arribes, even when we are killing the boss, the hurt it more, and take all loth and exp. Theres even somo 100s and above level people here complainig, so that by itself shows the gravety of the issue. Admin, not all of us are kids who can play all day, and level up, ill recomend this kids, to level up life too, but thats another story, i am not asking either to limit anybodys play, let the selfish clan make a living $$, but also make it enjoyable to the players who dont have all day to play, and that we pay good cash, to play it, i bet you a bunch of this 100+ priviledge by the game players, dont spend much, and ill be so easy, only respawn boss more ofthen, but i even have a better solution for you.
why dont you put a "no trade" on the discs, this way, the economic power of the monopolies will finish, because this same people who has the monopoly on the discs, are the ones who sell acounts too. put a no trade on the disc, or quest items, and this people will dedicated then only to have fun anjoy the game and level up, and not make a living out of the game, and kicking away good consumer clients. What does thumbmobile benefits we only keeping the benefit of this monopoly for this individuals?!
There is already the problem with bound rings, maybe if there was interworld trading maybe you could get the goods you need, but its very complex and would require a month just to be able to do this. But if you have a problem not geting stuff get into a good clan and you could do your service and get the materials for your armor, or you could just save up money and pay for what you need im pretty sure disk a inexpensive as compared to whe stonevale was first released, there are solutions to you and many peoples problems where you do not have to buy plat all you have to do is put in the time, stack your cash and level up trust me this is how I have obtained full frozen astral for my warrior when i was not inside a clan even tho im not the strongest person on my world.

thanks
Chocosecret-Mage-level 190
YoureMine-Warrior-level 194
DPS Warrior King
Elite Mabon

Re: Stop the monopoly or fix it please

#69
No trade is also a doable option, but economy and exchange of goods is healthy and fun in an mmo. No trade items just destroy the economy.

The solution is just make it so normal level players have a chance to get a boss. I think the first to hit lock would accomplish this. Because the normal level group know that if we have enough people to take some damage we can hit, lock it, and let other members arrive. Under the current system we are in constant fear even after starting the fight that a high level will come in and out dps us mid fight, which does happen.

Under the new proposed system we would know what we needed to do to have a chance, and we could work on doing that. Right now we could get ksed at any point.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

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Re: Stop the monopoly or fix it please

#70
I don't ks I don't like ksing, but it makes the game real. We have a few known ksers on Rhiannon and they are like the evil villans. Sometimes people want to play the evil villain. Dont put in rules that limit people's choices.
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