I guess you don't realize that many of us talking about getting ksed are levels 105-146.Ok lock att let's proe this wrong then had enough of this seriously crap! Idea.
Why would it ruin game ok clan in group waiting for members to come are at boss and bam person on carpet atts while rest of his clan comes he gets drop.
No that sucks ba idea seriously locking a boss you wouldn't understand because ur not a high level.
Ok next thing u don't like t cause high levels take all bosses I do understand ur frustration an I also saw that someone was saying just cause we can't buy plat and get high level... Ow wait you choose not to buy plat why piss off all high levels who pay for game with plat with some people who can not be bothered to level at all and don't buy plat at all
I know the system needs changing but you should level! I mean level 70-80 is not high anymore. Join a good clan or make one then get the boss drops.
Also why cap damage on any bosses hen the level 100+ have put the time and effort in that the level 70s can't be bothered to do its pathetic moaning cause you get ksed! There needs to be a difference but not to help lower levels get bosses the level 100+ have earnt the right to farm them. If anything there should be a 20% point system for taking the most damage I.e the tanks so that group full of dps can't get kill so easy also should be a Druid skill which adds to damage so they are more usefull in ks battled but locking mobs not fun at all
Personally I'm 116 and it is stressful running the 6th most powerful clan in Beleneus that is levels 60-116 where most members are in their 70's 80's and 90's. We should me able to take all the non-otw bosses just fine, and can except rockbelly and shivercowl, our biggest problem is the stress in having to worry about getting ksed. And even when we do win the mob te people that were trying to steal it get pissed and pester and ks my members because they said we stole it.
Could we keep the current system? Sure if everyone agreed how to attack the mob by grouping thise who were at the mob before you, and if you can't get into the group then better luck next time. Does that ever happen? Rarley.
What really happens is a high level (125+) runs in and starts attacking first. Then the group that has worked hard getting people levels 80-120 together might as well give up because 1 member from the group needs to out dps the 125+ to get the kill.
The other situation is the group does start attacking first, then a high level comes in and doesn't group and starts attacking. Then the group is fighting to get the kill and the ungrouped person is fighting for the kill. If the ungrouped person is doing more damage than the highest dps person in the group the ungrouped person would get the kill.
By the phrase "level up" your solution to prevent ksing is that every group have a level 146 so we don't get ksed? That shouldn't be what's required for the game to be played how it was designed to be played.