And its not because their aren't high enough monsters.
It is because when they look back over all they have done, they are so burned out from such a long journey to get to that level that they don't want to go through that again on an alt.
Thier is just so many hours to max level it is just unfathomable to do it again. Sure thier are exceptions, I'm talking about the norm.
WoW is hugely succesful and it only takes a few weeks to get to max level. We need to learn something from that.
Also what would they do on an alt? Just kill the same bosses and grind the same monsters for another 1000 hours. And grouping isn't really possible because their isn't quite enough incentive to group and their isn't high enough player density on the servers to support grouping.
With these problems bieng boiled down into these simple truths, lets try to come up with how to fix it.
The real reason high levels are leaving
#1Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!
Wiki: http://www.wisdomunderground.com/wiki
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!
Wiki: http://www.wisdomunderground.com/wiki