Hi...
My Druid, Drood was both the Druid standing under the dragon and the misclick back to the tower after being eaten by an add. Hey... Under the dragon seemed the safest place since occassionally the Druid line was just Druid fricasee and under the dragon I only got munched by the occassional ad. The dragon movement up the wall did not have to do with Drood since he never had aggro, but once up the wall my location then fubared targeting.
![Sad :(](./images/smilies/icon_e_sad.gif)
. I was not in a group, just healing from out of group and learning the fight so my little trip to the tower was not an issue, but it took a moment to tell Drood that he erm... Target blocking the dragon.
Given such a stellar performance, only amplified by the fact that I was the lowest Druid there and healing for under 1k Touch, I don't imagine having or expect to have much of a voice in either the strategic conversation or the loot splitting... That said...
Strategy:
I would actually suggest three groups...
1- tank/heal/buff: I might have two tanks, possibly a mage for cloak targeting and lures and a bunch of Druids with some split capacity between full heal and ward/buff. Second tank coordinates with main to keep a secondary level of aggro and grabs aggro from ads on Druid line. Controversial, but I would try a H2H high level Knux Rogue for interrupts.
2- dps: I would include one heal Druid, at least one dps warrior who can switch to shield for ads on Druid line. The non-tanking warriors grab ad aggro to give time to the rest of the dps to target ads in the immediate area of the heal line.
3- depop: I would make a balanced leveling group of 120-130 that was essentially continually depopulating the ad pool and leveling. Participation in this group would be based on the upfront agreement to forgo dragon drops for that fight. I myself would be willing to contribute a tank and Druid to that group. This group should primarily operate behind the heal line and back in the direction of the cave entrance with a focus on Wyrmtamers. A few ads spawn in the area of the heal line and tank and the main groups can cover those. This group could probably get away with one tank, a couple of healers and 2-3 dps. This will not completely eliminate all ads or anything, but will greatly change the dynamics of the fight.
Of course this is not necessary and it is possible and will be fun to take the dragon with one appropriately geared balanced team, but this might be fun to try.
Governance structure:
There might be two governance structures. One operational and the other for drop management.
Operational Governance-
I reccomend a designated leader in each group all from the same clan. This allows one clan chat to be used for inter group commuication. It is possible that the depop group will be out of Say range at times.
Loot Diatribution:
Loot should be functionally organized by class. If we had a complete loot table, what went where could more or less be known and agreed upon ahead of time. Since we don't then I would suggest a very small conversation, more or less between a single rep from clans involved in the main groups to determine what classes roll on which items. After the fight and relocation, a Clan Rep group should be formed with only one member from each participating clan from the two main operational groups; tank and dps. Depop is done and is not vying for drops... More like they just happen to be leveling someplace synergistically beneficial to the process.
As suggested elsewhere, do all this at the Tower, as well as the roll offs and within about 10 minutes of the fight ending. Everyone will know who has which drops, so they just keep them until after the roll off/decisions. They may have no voice in where the drops go. They are just holding it until that is detrmined.
Some of the drops seem really clear, such as class skill specific items. Others less so.
I don't know, but I can imagine on general stat drops some overlap between:
Mage- Druid
Rogue-ranger-dps warrior
There may be some drops that the Clan reps decide should clearly go some particular place. Otherwise the Clan reps state the item and the list of who is in on the roll. All rolls are public and one time only.
We get good at this, there will be more dragons. Distribution of loot among dragon hunters will improve our ability to take down more dragons etc.
Whatever agreements are reached about this, I would reccomend performing groups initially at the tower and going over a simple version of the agreements and operational plan... Doing it in the cave means dealing with ads and potential Leroy Jenkins on the dragon.
All three groups should completely depop the ad pool prior to engaging...
Other people are far more qualified to talk about the particulars of the fight dynamic itself, but a couple of things...
Everyone might want to remain aware of there targetable footprint. This is important for cross group amd out of group targeting. Druids should remain together (you know rather than under the dragon) and at 90° to the tank mob aggro line for ease of ad management on heals. The depop group should work from heal line out.
Again, I am probably the least qualified to suggest any of these things and won't be offended by people pointing out my complete ignorance of some dynamic or aspect of the fight. Hope this at least moderately useful for the sake of conversation.
Those are my completely unauthorized thoughts on the matter. I hope they are moderately useful.