Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: All bosses harder?

#22
Now they made it to where plat is a mandatory thing, or spend all of your money on gold to buy resto pots. For a whole year to go between updates and them to lay an egg like this kinda sucks. They set the bar really high when it took a whole year to release this, dont get me wrong the double game map was the best thing of update. That is not what my distaste is from. I have used way too many pots just doing a leveling run, meaning when I soloed pre update I could go with out using pots or idols. Today I used about 50 doing the same thing I always do. Trying to suck money out of me, but I get no satisfaction so why should I support them.

Re: All bosses harder?

#27
The chaos thing seems overpowered imo. Ya its a decent idea but its effecting all. Maybe make it more of a wild swing from high king type? Where it effect top dps and those around them. Sigils are completely useless. Before it was good as soon as u stopped attcking timer started now there is a delay idk why it was change but it sucks! Also i hear druids skills put them in combat. Wtf? Crazy they are supporting not fighting come on...
Brookie1 lvl 172+ rogue rosmerta. Best damn rogue ever! Clan awakening

Re: All bosses harder?

#28
thats because all of the players have full lux sets
making bosses even harder is just making it nearly impossible for the people who dont buy plat
the people in beta probably complain that theyre too easy because theyve got on full lux
Danu:
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage

Re: All bosses harder?

#29
thats because all of the players have full lux sets
making bosses even harder is just making it nearly impossible for the people who dont buy plat
-----the people in beta probably complain that theyre too easy because theyve got on full lux--
very noticeable fact.
World- Sulis
FrostKnight- LVL 222 Ranger
FrostDagger- LVL 198 Rogue
Sancus- LVL 197 Mage

Re: All bosses harder?

#30
I understand making bosses harder due to increasing the armour quest level, but these bosses are now insanely hard. Just been in a battle for Swamplord and it was way to hard, everyone was too busy dying from the spell that damages all nearby to be able to do anything. Took us about 25mins with dozens of deaths with a group that could have easily taken it down before. Please, please make them a fraction easier :-)
IGN's

Arawn:

Bradley95 (218)
Codemaster (218)
Deepsilver (150)

Proud member of Skyrim

Who is online

Users browsing this forum: No registered users and 7 guests