Yeh, most likely, but I'm just trying to point out that the first few levels are quite boring in my opinion, I think they should just change the first quest guy back to how he used to be, he used to wear edl, and he looked dope, so I think new players would like to see something like that.Ik you stated that in your post but i think mari meant that you should also look at players level 50 through 70 because that could possibly be a better level range for were they might quit
Another idea that I think I read somewhere was about the dragon that they added flying around at the beginning dock. Someone suggested that the dragon should swoop down when the player has a certain quest active and reaches a certain point, and fight the dragon. I really like this idea, and feel like it would give the players a more engaging experience and a look at "boss-fights," but they shouldn't give this little mini-boss too much hp, and also don't make it do too much damage, this way the player could maybe lose half of their hp, but still get out alive...
But even for players after level 60, I think it comes down to money, it becomes harder and harder to purchase good lux and weapons.