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Re: Another reason Falgren is camped so much by high levels

#22
What about where the 140 Drag spawns??

And in all honesty.. I don't think it matters if people can run back to it.. As long as its not as close as redbane.. But remember it's Deadroot not Aggragoth.

(not that being able to run back would really benefit the top clans a whole lot as I'm sure they can hold it up anyway).
RAPIDx - 225 Rogue
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Re: Another reason Falgren is camped so much by high levels

#23
make deadroot go to the middle of a large swamp. or, make a new small pit and put some level 50 bloodgrove druids there. but falgren will need a bodyguard,
honestly, when we do falgren, deadroot doesnt do anything. lol i wonder what the use of his large eyes are for

Ya no reason why they couldn't expand stonevale a bit and add a swamp area and put deadroot there along with some new mobs.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

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Re: Another reason Falgren is camped so much by high levels

#24
If deadroot were to be moved, a prime location would be between the fire sconce and Captain Garrett's outpost in Shalemont. Its at least 25 seconds at a dead run with boots of speed from either leystone. That's farther than anywhere in Lir's and there is nothing else that spawns at that location. But for heaven's sake make him passive. LMAO
droot_sugg.jpg

That would be cool. And passive? Nah :twisted:
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

Copy this sig! :)

Wiki: http://www.wisdomunderground.com/wiki

Re: Another reason Falgren is camped so much by high levels

#25
What about where the 140 Drag spawns??

And in all honesty.. I don't think it matters if people can run back to it.. As long as its not as close as redbane.. But remember it's Deadroot not Aggragoth.

(not that being able to run back would really benefit the top clans a whole lot as I'm sure they can hold it up anyway).

This brings up an interesting question, I'm going to create a new post "Boss distance from leystone: What does it effect?"
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

Copy this sig! :)

Wiki: http://www.wisdomunderground.com/wiki

Re: Another reason Falgren is camped so much by high levels

#26
make deadroot go to the middle of a large swamp. or, make a new small pit and put some level 50 bloodgrove druids there. but falgren will need a bodyguard,
honestly, when we do falgren, deadroot doesnt do anything. lol i wonder what the use of his large eyes are for

Ya no reason why they couldn't expand stonevale a bit and add a swamp area and put deadroot there along with some new mobs.
yup. when we do falgren, deadroot doesnt even notice we are slaying his master. wonder what his big eyes are fore. maybe deadroot weapons can be dropped?
Not playing celtic heroes anymore
Even though I quit, nobody is getting anything.

Re: Another reason Falgren is camped so much by high levels

#28
maybe deadroot weapons can be dropped?
Maybe not just Deadroot, but (sorry for going off-topic a little bit) have you ever wondered why the blood/frost druids hold these badass-looking staffs, but drop these crappy little twigs?
yeah exactly!!!! and falgren uses the same on and does 75 melee on our warriors. looks like something made out of dark power, but 25 crush dmg.
what happened to the 75 melee dmg even on lvl 140 and above warriors?! those useless twigs dont do anything
Not playing celtic heroes anymore
Even though I quit, nobody is getting anything.

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