Re: Gelebron's Tower Concept
#21So the tavern is built where we cant be above each other. Seemed like it was...

Lvl 200 ranger
So since this concept art is released, is this the intended next zone after the engine overhaul?You’ve seen the tease of the new engine, now it’s time to visually show you, in current concept, what else the team are working on:
Gelebron’s Tower
You can expect more information as time goes on, but for now we hope you enjoy this snippit of what’s to come!
(No release date set)
You think? If they know how we feel about BoE since Sept 2012, how come we kept seeing them update after update, year after year? Yes I have been very vocal against BoE lately, but hey this is a forum OTM made so players can voice their opinions and ignoring the issue is basically giving up. Perhaps BoE doesn't affect you greatly, but it does me and our clan.they [OTM] already know your feelings on it [BoE], as well as most other people's. This isn't the way to get OTM to notice it.
I'm not so sure it is possible. I watched a tutorial video on unity and looked over the ducumentation because I was curious. There are no stock tools I could see that let you do this - the map you make in the editor is identical to the topography map you have a pic of.In the current game it is impossible to have maps allowing a player to stand directly above or over a place where someone could stand. Think if it like one of those 3d topography maps, like this:
Therefore the game is forced to use ramps to make people more elevated or to create pits etc. I believe in the graphics update this is changed, but for now you can not make bridges, spiral staircases, or anything of the sort.
Actually they can, it just takes a lot of work to get them to work and look correct because of how they built the bases and walls of the game originally. It is a very basic scratch type build and I used to work within the same type system before, we called them sims and the objects were called prims and I am not talking about the game sims....but for now you can not make bridges, spiral staircases, or anything of the sort.
I think that what Regen is talking about is a true bridge, not like the ones in the sewers. One that you can walk over while someone else walks under.Actually they can, it just takes a lot of work to get them to work and look correct because of how they built the bases and walls of the game originally. It is a very basic scratch type build and I used to work within the same type system before, we called them sims and the objects were called prims and I am not talking about the game sims....but for now you can not make bridges, spiral staircases, or anything of the sort.
Celtic heroes is a 2-d game at the moment. There is no way to make a bridge you can both walk under and over. It's obvious from the maps alone.Actually they can, it just takes a lot of work to get them to work and look correct because of how they built the bases and walls of the game originally. It is a very basic scratch type build and I used to work within the same type system before, we called them sims and the objects were called prims and I am not talking about the game sims....but for now you can not make bridges, spiral staircases, or anything of the sort.
Return to “General Discussion”
Users browsing this forum: No registered users and 6 guests