Looking at the numbers in the original post, I can see how this game is tipped towards melee dps. My main character is a druid, and I can tell you that it is very hard to play and enjoy this game without dumping truckloads of cash on it.Rather than argue over these fantasy scenarios and derail a topic that has many valid points, why not discuss what was actually intended by the original post?
Re: Update: Where are we with class balance?
#22Forget everything said earlier. OTM knows what we want.
Last edited by TehGuyGaming on Sat May 31, 2014 1:47 am, edited 1 time in total.
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Re: Update: Where are we with class balance?
#23I second this.I think rogues are obviously op and should get hit with the nerf bat but that's just me.
Druid Guide - Role, Build, Stats and Gear
Rogue Guide - Role, Build, Stats and Gear
Dual-Device Guide - For The Hardcore Players
Dragonlord Armour Revamp - Compilation Thread
Rogue Guide - Role, Build, Stats and Gear
Dual-Device Guide - For The Hardcore Players
Dragonlord Armour Revamp - Compilation Thread
Re: Update: Where are we with class balance?
#24There was a suggestion for this but it was shot down, i think that rouges should remain the same, yes we do insane amounts of dps with our melee and skills, but thats the upside of rouge. The things nobody points out is that we have crap armour/health, so it really does balance out. Our only job is to provide massive amounts of dps, and so unless you wanna make boss fights drastically longer by reducing our dps, then id suggest keeping it the same way it is.I second this.I think rogues are obviously op and should get hit with the nerf bat but that's just me.
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Shadmistress- 188 Mage
Shadowbolt2- 113 Warrior (Retired)
Helaman- 157 Locker Rogue
ShadShot- 89 Ranger
Shadow Bolt- 82 Druid
Raganos- 100 Warrior
World: Crom
Proud member of Seed
Re: Update: Where are we with class balance?
#25I have suggested before with little results, that OTM should design weapons/armor/items that allow a druid to melee when needed.
For example:
Druid Staff
Hit: 175-250 range
Speed: should be fair
Bonus Damage: whatever
Bonus: 4000 Strength
Minus: 4000 Focus
req. 4000 focus
Basically having a staff that will convert your focus into strength, not really something out of the question.
But there are other needs that could help
- reduce energy costs!
- Allow dot's to stack
- Additional DPS spells
- Instant heal with high focus cost
These and more have been discussed for more than a year but nothing has been done.
For example:
Druid Staff
Hit: 175-250 range
Speed: should be fair
Bonus Damage: whatever
Bonus: 4000 Strength
Minus: 4000 Focus
req. 4000 focus
Basically having a staff that will convert your focus into strength, not really something out of the question.
But there are other needs that could help
- reduce energy costs!
- Allow dot's to stack
- Additional DPS spells
- Instant heal with high focus cost
These and more have been discussed for more than a year but nothing has been done.
Re: Update: Where are we with class balance?
#26I have previously played a game where each class would claim one class is to op and it deserves a nerf. And then another class shines after that and it to seems op and it recieves a nerf.I second this.I think rogues are obviously op and should get hit with the nerf bat but that's just me.
This cycle than repeats itself until each class is absplute rubbish. Instead of nerfing one class, they should buff the other classes to bring it up to the op classes lvl.
I do believe rogues are op, but they dont need a nerf, the other classes have to be buffed instead.
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Or on Balor - MisterWiskers
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Cross Platform!
Re: Update: Where are we with class balance?
#27Druid has always been the least favored class in the game. As the original poster mentioned, our best dps skills do not stack, thus limiting the amount and effectiveness of druids at pretty much any boss fight. With the recent update, i feel like OTM has pushed druids more towards being primarily suport than anything else, while every other class has the ability to dps well. Even the endgame armour, dragonlord, gives druids bonuses to primarily suport skills. All in all, otm is pushing druids as a group towards the idea of a healing, buffing class, which would be fine, except that we kind of have no say in the matter. As Regenlief mentioned, there are only 7 of us druids over level 180 on Taranis - this is due to the sheer stupidness of the leveling system for druids at the moment. We are unable to level alone, and are dependant on groups of other people to kill things for us, which also decreases our xp gain, thus lengthening the entire process even more. Why? WE HAVE NO DPS. Honestly, I love this game, but otm should really try playing their own game for once and see how much effort it takes to be a pro druid...I'm not even going to go into the energy problems...

Re: Update: Where are we with class balance?
#28Druid has always been the least favored class in the game. As the original poster mentioned, our best dps skills do not stack, thus limiting the amount and effectiveness of druids at pretty much any boss fight. With the recent update, i feel like OTM has pushed druids more towards being primarily suport than anything else, while every other class has the ability to dps well. Even the endgame armour, dragonlord, gives druids bonuses to primarily suport skills. All in all, otm is pushing druids as a group towards the idea of a healing, buffing class, which would be fine, except that we kind of have no say in the matter. As Regenlief mentioned, there are only 7 of us druids over level 180 on Taranis - this is due to the sheer stupidness of the leveling system for druids at the moment. We are unable to level alone, and are dependant on groups of other people to kill things for us, which also decreases our xp gain, thus lengthening the entire process even more. Why? WE HAVE NO DPS. Honestly, I love this game, but otm should really try playing their own game for once and see how much effort it takes to be a pro druid...I'm not even going to go into the energy problems...
Least Favorite?
Go level a ranger .
Re: Update: Where are we with class balance?
#29+1Druid has always been the least favored class in the game. As the original poster mentioned, our best dps skills do not stack, thus limiting the amount and effectiveness of druids at pretty much any boss fight. With the recent update, i feel like OTM has pushed druids more towards being primarily suport than anything else, while every other class has the ability to dps well. Even the endgame armour, dragonlord, gives druids bonuses to primarily suport skills. All in all, otm is pushing druids as a group towards the idea of a healing, buffing class, which would be fine, except that we kind of have no say in the matter. As Regenlief mentioned, there are only 7 of us druids over level 180 on Taranis - this is due to the sheer stupidness of the leveling system for druids at the moment. We are unable to level alone, and are dependant on groups of other people to kill things for us, which also decreases our xp gain, thus lengthening the entire process even more. Why? WE HAVE NO DPS. Honestly, I love this game, but otm should really try playing their own game for once and see how much effort it takes to be a pro druid...I'm not even going to go into the energy problems...
Least Favorite?
Go level a ranger .
Re: Update: Where are we with class balance?
#30Did you really just say rogues have crap armour and health????? OH MY GOD HAVE YOU EVER EVEN COMPARED YOUR ARMOUR TO A MAGE/DRUIDS??? We have waay less armour than you. Rogues are op, but instead of nerfing them, why not just boost the other classes?There was a suggestion for this but it was shot down, i think that rouges should remain the same, yes we do insane amounts of dps with our melee and skills, but thats the upside of rouge. The things nobody points out is that we have crap armour/health, so it really does balance out. Our only job is to provide massive amounts of dps, and so unless you wanna make boss fights drastically longer by reducing our dps, then id suggest keeping it the same way it is.I second this.I think rogues are obviously op and should get hit with the nerf bat but that's just me.
I'm sorry I'm still freaking out over that armour comment. How dare you say your armour is crap when a frickin warrior frozen bp is just about all of my armour combined.
192 -- Mage (lure monkey since that's all OTM made mages good for)
188 -- Rogue
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188 -- Rogue
~InnerCircle of Rhiannon~
I am a forum guide , have any questions? I'm sure I can answer for a minimal fee of 500g a word (kidding)