That one douchy clan every server has: Ythair
Posted: Mon Sep 10, 2012 11:00 pm
Well at least on 2 of the worlds I've been on this is the case. But currently everyone knows Ythair is on a 12 hour Spawn timer, unfortunately the current timing of Ythair somehow always gives the greedy clan of our server the upper hand when it comes to ythairs spawning. Usually they do all clan fight and rarely mix, so here I am to say this needs a fixing.
Solution 1: Make Ythair run on a Random Time Spawn. Don't let it be predictable, make it as random as you can so everyone has a chance.
Solution 2: This goes for Ythair as well as Drake, make wyverns that spawn and drop radiant earthstone greater and lesser as well as Greater and Lesser Solstice armor, it make sense to me since hatchling has a wyvern of its own loot.
Dungeons: Ksing is just redicoulus on this game, I'm new to MMO's so im not sure of MMO's are suppose to feel like soap operas with all the drama in them rather than be an enjoyable game. Make dungeons that several people can enter and no one else can, or idk, whatever ya can do to reduce ksing.
Solution 1: Make Ythair run on a Random Time Spawn. Don't let it be predictable, make it as random as you can so everyone has a chance.
Solution 2: This goes for Ythair as well as Drake, make wyverns that spawn and drop radiant earthstone greater and lesser as well as Greater and Lesser Solstice armor, it make sense to me since hatchling has a wyvern of its own loot.
Dungeons: Ksing is just redicoulus on this game, I'm new to MMO's so im not sure of MMO's are suppose to feel like soap operas with all the drama in them rather than be an enjoyable game. Make dungeons that several people can enter and no one else can, or idk, whatever ya can do to reduce ksing.