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This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 2:17 pm
by Papi
Last night we were camping Falgren and ventus showed up and we attacked
Warrior tank 88
Healing Druid 89
Healing Druid 124
Mage 74
About 15 sec into the fight a rogue 84 jumps in and ksed all of us. All of the arguments on this forum say that your class is what it is, just play your support role and you will do fine. But support classes get ksed by any rogue that has a whim to do so.
It is completely unfair to have one single class monopolize the entire game. You bust your butt making the best of your class and some jerk comes along and wipes you out and then hides behind "it's just healthy competition". It is not competition, it is not fun and it makes people leave the game because it causes drama. A rogue with a bank full of plat can ks anybody they want any time they want with few exceptions. You want competition? That's why OTM spent all that time on PVP which nobody uses. The only people who want competition are the ones who have the game rigged in their favor, rogues, top clans, and very long time players.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 2:48 pm
by Awen
Wait, all this is because someone ksed a ventus?
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 3:16 pm
by Croquette
Wait, all this is because someone ksed a ventus?
it was an exemple.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 3:18 pm
by Aileron
Your group of 4 cant hold a kill after a 15 second headstart on a 5 star mob?
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 3:44 pm
by Eliminater
I had a long post all typed up but then decided since this is such a nonsense original topic all I'm gonna say is Papi you are smarter than this ridiculous post.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 3:52 pm
by Spitfire
Why was this group camping Falgren? What would have done if he spawned.
Target lock is coming whether we like it or not but it would not save this group as you certainly would have wiped on Fal.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 4:27 pm
by Papi
Why was this group camping Falgren? What would have done if he spawned.
Target lock is coming whether we like it or not but it would not save this group as you certainly would have wiped on Fal.
We had more than enough healing power for falgren.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 4:37 pm
by CHplayer
Why was this group camping Falgren? What would have done if he spawned.
Target lock is coming whether we like it or not but it would not save this group as you certainly would have wiped on Fal.
We had more than enough healing power for falgren.
U might have been able to heal, but ur tank is under falgrens lvl and your dps Mage is near 20 lvls under falgren. Your healing Druid of lvl 124 is the only damage dealer. If falgren had of spawned u guys would still be there right now as I type this fighting falgren.
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 4:48 pm
by derp
★whispers to Papi★
Your supposed to support other players to benefit their playstyle, not for you to get satisfaction out of the game
Re: This is why a 100% target lock is required
Posted: Tue Jan 15, 2013 4:54 pm
by Papi
U might have been able to heal, but ur tank is under falgrens lvl and your dps Mage is near 20 lvls under falgren. Your healing Druid of lvl 124 is the only damage dealer. If falgren had of spawned u guys would still be there right now as I type this fighting falgren.
Completely not the point of the post. Its not as if everybody under the sun doesn't show up the moment Fal spawns. We could have done it alone but the odds of anybody letting that happen are .... zero.
The point was about how the game is rigged against support classes and people want to maintain that slant. I have been very consistent with my message.
100% target lock for 1, 2, and 3 star mobs.
I accidentally ksed a guy in shalemont yesterday while I was farming. I didn't see the bolas on the paymaster and I one hit killed him. The other guy complained so I gave him the gold. I shouldn't have been able to do it. Bossing is a different argument all together, but every class should be allowed to level in peace and just enjoy the game.