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Update 4: Clan Avalon

Posted: Mon May 06, 2013 8:10 pm
by HoenheimOfLight
As you guys have seen now with the first opening hours of beta every boss is ridiculously harder.
And now aggy a boss our clan has kill 100+ times can no longer kill him even with 30+ toons on and 10+ lvl 120 healers using 2 tanks and a mage with all lures 40/35

This is why I made such a fuss about have 8 ppl from the same clan in beta they made sure the game works out for the lvl of their clans difficulty.

So I hope you will all finally understand why I made such a fuss about this as now this game is so hard only 1 clan will be able to handle it and thats the clan that had the majority of beta testers in it.

Once again OTM has failed on something as simple as balance.

Back to WoW for a few days...

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 8:25 pm
by Deucaleon
I agree with you completely. It was B.S. having all of them in beta. Im not looking for a game that I need to spend 100$ a month just to compete.

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:36 pm
by Plus3
I agree with you completely. It was B.S. having all of them in beta. Im not looking for a game that I need to spend 100$ a month just to compete.
Yes they will probably lose many players if they go this route. It's made me quit other games. Also, if many high lvl people quit, leaving only transitory nubs then eventually they will tire of the wasteland and quit.

IMO a recipe for reduced profits overall.

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:39 pm
by Yumius
The bosses were fine as is, making them harder is bull crap, that will make it that for bosses that already took a full group and still struggled, if not more groups, will have to get even more people. Will also bring up the need for more platinum, like it doesn't take enough as is. This game is supposed to run off of what you can get in game. This is basically making luxury gear, which isn't supposed to be needed, made needed. This game is based on platinum and luxury instead of actually playing.

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:42 pm
by Fromen
OTM only listen to Avalon they want all us to play like avalon want. That's a mistake.

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:44 pm
by DEATHStrikes
UGH,now i feel close to quiting!

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:47 pm
by Fromen
UGH,now i feel close to quiting!

They should keep happy the 42 ppl on avalon and make quit thousand of others. Smart.... I have been agains all the ideas the avalon had bring because they are only for their clan not really the game as whole....

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 9:51 pm
by Fromen
As you guys have seen now with the first opening hours of beta every boss is ridiculously harder.
And now aggy a boss our clan has kill 100+ times can no longer kill him even with 30+ toons on and 10+ lvl 120 healers using 2 tanks and a mage with all lures 40/35

This is why I made such a fuss about have 8 ppl from the same clan in beta they made sure the game works out for the lvl of their clans difficulty.

So I hope you will all finally understand why I made such a fuss about this as now this game is so hard only 1 clan will be able to handle it and thats the clan that had the majority of beta testers in it.

Once again OTM has failed on something as simple as balance.

Back to WoW for a few days...


Only ppl who care for the game saw this comming 12 servers thousand of players got play the game how 1 clan wants insane .

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 10:03 pm
by Eliminater
As you guys have seen now with the first opening hours of beta every boss is ridiculously harder.
And now aggy a boss our clan has kill 100+ times can no longer kill him even with 30+ toons on and 10+ lvl 120 healers using 2 tanks and a mage with all lures 40/35

This is why I made such a fuss about have 8 ppl from the same clan in beta they made sure the game works out for the lvl of their clans difficulty.

So I hope you will all finally understand why I made such a fuss about this as now this game is so hard only 1 clan will be able to handle it and thats the clan that had the majority of beta testers in it.

Once again OTM has failed on something as simple as balance.

Back to WoW for a few days...

You have some balls coming on here and making this post . You the tester who failed to show up after 3 builds and now you complain about the results of beta on the day of launch ? You are an embarrassment to all of beta , while admin and the devs are working hard to fix balance issues on bosses and mobs and everything else you create this thread , it's pathetic . You didn't bother to post about how overpowered your class is in beta or in this thread.

I'll have you all know of the Avalon testers who were in beta from start only half were able to stay on through much of the beta , Avalon testers were all individual voices , many examples of that appear in the beta forums as we don't agree on most things lol . A couple Ava were big supporters of target lock , some like myself strongly against it . We had no class with multiple testers , we had no Druid tester , this blame Avalon garbage is just nonsense . Each of us took time away from other things to help in beta , I for one worried only about ranger , some of my ideas were used some not , my clan affiliation had nothing to do with beta my focus was what's best for the game from a high levels perspective and what's best for my class.

There was 1 single issue in beta and everyone in beta disagreed with hoenhelmoflight about this , literally everyone in beta disagreed with him and that's when he decided to rant about Avalon in beta , cause he couldn't take being wrong and he was 100% wrong . After this he rage quit the beta clan and didn't bother to barely help beta with anything after that .

Here is the issue , what do you all think ...

In the first few builds of beta , if a group killed a mob it said "your group killed a (insert mob name)" instead of "Eliminater killed a (insert mob name)"

I made a thread , not Avalon made a thread , just Elim , saying how "your group killed" will destroy what little competition is left in the game with target lock being installed , and that giving kill credit is much of the fun in clan parties and it's friendly competition .

Hoenhelmoflight flamed the thread , said I was a dps goddesses along with anyone who agrees with me if you want it to say what member of the group killed the mb. Then after EVERYONE disagreed with him he created this "Avalon is controlling beta" nonsense and got the genius of the forums on board his little temper tantrum.

Ask any beta tester , there was no "Ava domination " in beta , I might be loud and a bit pushy on forums and I was same way in beta but for dogma (hoenhelmoflight) to question my or my clans integrity after he failed beta and the game so blatantly is just pathetic .

Re: Update 4: Clan Avalon

Posted: Mon May 06, 2013 10:05 pm
by Scrotus
I just played about 6 hours of update and my overall opinion of update is meh. I am still not spending plat on this game until server swaps, but now everyone knows how it is playing on Morrigan. I just cant get into it like Update 3 was.
Also, burns way too many pots on 2star and 3star mobs same level.