Old topic, but something really needs to be done.
Players over level 190 are as follows:
254 Rogues
204 Warriors
152 Rangers
120 Mages
74 Druids
Players over level 180 are as follows:
488 Rogues
417 Warriors
280 Rangers
245 Mages
184 Druids
These numbers are even worst when you consider most high level druids are alts and not mains.
The game dynamics clearly favor Rogues and Warriors.
But more importantly end-game dynamics also clearly favor rogues and warriors.
Let me ask a simple question: Can you have too many rogues, warriors, rangers, mages at a boss fight?
To have one more of any of those classes is a clear benefit to killing end-game bosses. But once you have 4-5 healing druids and 1-2 dps druids, then you're kind of maxed. The benefit of having eight druids at a fight is limiting. Half of druids dps will not stack, so having more than two dps druids is not really practical. The same with healing, at some points you can’t fill the tank with any more nature magic!
I realize this has been talked and talked and talked about, but the numbers do not lie.
Druids are the least favored class, period!
