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Potions

Posted: Mon Apr 02, 2012 3:59 pm
by sushi
Is it possible to have more health potions drop or mana potions drop (500/1000) ones from monsters with 4stars?

The reason why 4stars because they are a bit more challenging to kill, and the drops will be more worthy of being used. I have been killing a lot of 4 stars and always get items that are NPC worthy.

It might give people more opportunity to farm and trade in game as well for items. There are a lot of low/mid level that find it hard to make gold. I know the potions might help them as higher levels are constantly looking for them.

Thanks for consideration.

Re: Potions

Posted: Tue Apr 03, 2012 11:14 pm
by Sir Blaze333
Is it possible to have more health potions drop or mana potions drop (500/1000) ones from monsters with 4stars?

The reason why 4stars because they are a bit more challenging to kill, and the drops will be more worthy of being used. I have been killing a lot of 4 stars and always get items that are NPC worthy.

It might give people more opportunity to farm and trade in game as well for items. There are a lot of low/mid level that find it hard to make gold. I know the potions might help them as higher levels are constantly looking for them.

Thanks for consideration.
The problem is that potion drops would attract alot of higher level players to go and farm the mobs themselves. It also means less money for the people who work on this game.

Re: Potions

Posted: Wed Apr 04, 2012 11:26 pm
by GingerKing
Is it possible to have more health potions drop or mana potions drop (500/1000) ones from monsters with 4stars?

The reason why 4stars because they are a bit more challenging to kill, and the drops will be more worthy of being used. I have been killing a lot of 4 stars and always get items that are NPC worthy.

It might give people more opportunity to farm and trade in game as well for items. There are a lot of low/mid level that find it hard to make gold. I know the potions might help them as higher levels are constantly looking for them.

Thanks for consideration.
The problem is that potion drops would attract alot of higher level players to go and farm the mobs themselves. It also means less money for the people who work on this game.
Good point and this is probably why they wont do this.

And sushi just think of it this way that money is going toward paying their workers to work on the updates :) so its going to a good cause lol

Re: Potions

Posted: Sat Apr 07, 2012 11:28 am
by Calvin3
Well, I got a dilute energy potion JUST for killing a Coldseer!
Awesome right?

Re: Potions

Posted: Sat Apr 07, 2012 12:49 pm
by Altiarius
Well, I got a dilute energy potion JUST for killing a Coldseer!
Awesome right?
no, its dilute :)

Re: Potions

Posted: Sat Apr 07, 2012 5:22 pm
by MikeShot2
25 energy isn't that much ;)

Re: Potions

Posted: Sun Apr 08, 2012 7:35 pm
by Gort
Since this is both social and team oriented, more health potions may lead to less need for Druids. Otherwise, if Druids are meant to be the healing class don't give other classes a way to combat heal without a Druid. Unless, a potion is created that Druids can use to do comparable damage to a warrior or rogue...