Page 1 of 3

Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 10:54 am
by LeGenDzZ
There are a total 18+ bloodthorn sets on Gwydion. Three potential sets if 3 more charms drop. What's more staggering is that 14 of those sets are used actively, and 10-12 are used daily.

It's common to see a group of 6-7 people with bloodthorn sets in DPS groups. We've witnessed a colossus increase in DPS with the sets that have came in this event, the poison hits hard, too hard on raids barring necro. Unfortunately the rival clan possesses only 4 bloodthorn sets where 2 are used daily. This makes our lock battles much easier, hence the rift created between poison and the other types.

Bloodthorn is still slightly and insignificantly better than its peers on tower bosses.

Poison damage has truly been ruined with the influx of poison based gear. This type of damage was supposed to be rare as it was the least resisted of all types.

Poison resistance came along with tower mobs which drastically lowered shadow strikes effectiveness and put up a barrier for poison as it was becoming way too OP. This was OTMs mistake for giving bloodthorn normal drop rates. Ideally we should have seen 3-4 from Garanak and the equivalent amount from Skain.

Now whenever I see another poison set completed, I feel great for the person receiving it as it will boost their DPS and reduce a clans kill time on bosses, but it's killing off poison in the long run. With the amount of sets out there it's no wonder that mobs will continue to have high poison resistance.

More damage can be pevented if NO MORE poison based gear is released.
Maybe it's truly about time to implement a brand new unresisted damage type, one not as common as poison.

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 11:29 am
by Robert
I think a total of 0 Skain's Bloodthorn necks have dropped on Sulis this entire event, I have no idea what you're talking about.

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 11:30 am
by Foool
They should have just nerfed rogues ss directly instead of giving tower mobs resistance to it, they wanted to avoid the whole camping rogues game we played back then which is great but i always thought a direct nerf would have been better. That way they could keep poison as an unresisted damage type and its gear rare, while maintaining class balance throughout the whole game not just in the tower. But for whatever reason, they chose to do it indirectly, which btw hurt other classes too, namely druids (because they needed a damage nerf right? Lol)

You guys got lucky though (or unlucky :P), i dont think many servers come close to completing that many blood sets

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 11:31 am
by Robert
+1 to nerfing SS and making tower mobs have 0 poison resists.

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 11:36 am
by Criminal
Wow so many poison sets... How much do we have here? 4? Dont know if its necks or charms missing or both now. Lucky gwydion, rich ppl's problems.

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 11:37 am
by friddoo
We also managed to complete 3 of our blood sets by combining our old Gara ammies and rings that were still in bank from Gara event with skain charms which is what we needed, completing 3 sets for our clan, it's kinda boring at all raid locks because we almost never loose

It's not uncommon in gwydion for our clan to have a full dps grp of poison sets nowadays

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 12:09 pm
by Zyz
Can we get a statement from OTM on these drops are just random and one server has 4200000 bloodthorn sets while we have 17 spiritseed and ironroot sets and have only managed to complete 3 dps sets?

Can I just mail OTM a check for for a 2 shrive sets, 1 blade set, and a blood set? That'd be more satisfying than spending hours Killin for more spiritseed and ironroot sets

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 12:31 pm
by Neero.
You guys got 18 bloodthorn skain ammies? Wow that's insane, only 6 ammies dropped on Lugh

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 12:31 pm
by Robert
I hope Aileron posts Avalon's Skain sets, they're usually the best at keeping track.

Re: Bloodthorn Causing Imbalances/Rifts

Posted: Thu Oct 22, 2015 12:49 pm
by LadyNymeria
Surely the OP means 18 total (Gara + Skain). 18 Skain necklaces on one server is unimaginable.... :shock: Danu has seen a total of two Skain ammys drop all event :x