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How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 2:35 pm
by Exevol
aka, when was ostara update? im curious how many days we have gone waiting for this fishing update. Find it funny that the beta ended 2+ weeks ago and still nothing

Re: How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 2:56 pm
by Neo
The last update on iOS was May 3rd. Five months ago. Far too long in my opinion for the sole additions of a simple fishing system and a redone castle. OTM is incredibly slow at pushing out updates.

Re: How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 6:01 pm
by Eragon123
The last update on iOS was May 3rd. Five months ago. Far too long in my opinion for the sole additions of a simple fishing system and a redone castle. OTM is incredibly slow at pushing out updates.
In case you didn't know, there are also going to be 4 more abilities added to the game. Go read the announcement of the update for more info, but essentially auto attacks and skills will be able to critical hit, as well as xp and gold drops can crit and get you more. Also, there are several other changes, including the placing of all the legacy bosses, and fixing any bugs with that, plus more that doesn't come to mind right now.


Yes, its been a while since the last update. However, it takes time to create new content, and even more time to test it and fix bugs. Also keep in mind that OTM is a small company...I think only 20-30 people, and that is spread out between the different jobs (support, design, etc). I know that in this world everyone wants everything right away, but coding, designing, and fixing content takes time :roll: .

Don't worry, iOS is coming soon, its out of OTM's hands, and everyone is waiting for Apple to approve the update.

Re: How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 6:26 pm
by Plus3
Also keep in mind that OTM is a small company...I think only 20-30 people, and that is spread out between the different jobs (support, design, etc). I know that in this world everyone wants everything right away, but coding, designing, and fixing content takes time :roll: .

Don't worry, iOS is coming soon, its out of OTM's hands, and everyone is waiting for Apple to approve the update.
Pretty sure its closer to 12 people. Its quite small and it is hard for them to generate content. However, I do not like the giants like gameloft or even some of the other smaller studios or I would play there.

Re: How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 10:17 pm
by Iman687
Can double attack hit critical? Also is critical a hit which ignores all resistance?

Re: How Long Has it been since an iOS content update?

Posted: Wed Oct 05, 2016 11:56 pm
by Everything
Anyone who asks this must not have been playing the game very long as the rest of us are used to OTM being slow to release updates.

For a small team they do a good job though.

Re: How Long Has it been since an iOS content update?

Posted: Thu Oct 06, 2016 12:03 am
by Mclasz
5 months?! Holy f**k no wonder why everyone just left.

Re: How Long Has it been since an iOS content update?

Posted: Thu Oct 06, 2016 2:19 am
by spacemod
Also got to wait for Apple to approve the update

Re: How Long Has it been since an iOS content update?

Posted: Thu Oct 06, 2016 12:19 pm
by Eragon123
Can double attack hit critical? Also is critical a hit which ignores all resistance?
As far as I know, all skills can critical hit. Effect over time skills have a chance to crit with each tick (i.e. rend can do 50 dmg, 50 dmg, 100 dmg, 50 dmg).

As for how the damage is concerned...OTM is as usual very tight-lipped about the game mechanics. My personal guess is that it either does twice the normal damage, or else ignores all resistances.

Re: How Long Has it been since an iOS content update?

Posted: Thu Oct 06, 2016 2:04 pm
by paggasquid
Can double attack hit critical? Also is critical a hit which ignores all resistance?
As far as I know, all skills can critical hit. Effect over time skills have a chance to crit with each tick (i.e. rend can do 50 dmg, 50 dmg, 100 dmg, 50 dmg).

As for how the damage is concerned...OTM is as usual very tight-lipped about the game mechanics. My personal guess is that it either does twice the normal damage, or else ignores all resistances.
Buffs dont crit I think