Sanctuary
Posted: Mon May 27, 2013 10:15 pm
Can anyone do some tests on this skill, like it being at lvls 20, 25, 30 etc. with the dmg protection and energy costs. Thank you
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No, it is quite helpful actually. Having all focus as my build, I can dish out 603 damage protection to allies at 30/30. I have well over 1,000 (i'll check exactly how much later) focus and do a lot of help. The reason why I have it is because it is an Area of Effect skill. It does an amazing job of two things. If the boss is too weak but could still dish out a ton of damage on Mages without health, or other Druids who have low health and low armour, I could easily shield them from damage at all, even the rest of the group, time it correctly. Another thing is that if a boss is too strong for regular damage, such as trolls and whatnot, doing tons of damage, well, for the Users who can't take much punishment such as I, I benefit a lot from Sanctuary. Instead of the mob hitting for example 2,000, then it would hit 1,497 which would suffice my health, leaving me with around 200 or so (without abundance; it does 1,375 health input, 46/30). So yes, Sanctuary is useful, even when we had done the Troll King, (Snorri Bone Chewer), it helped with his damage output. I significantly reduced its damage by a lot!Get to lvl 150 with sanctuary and ill doubt it will help against them mobs or even a boss. 650 damage is nothing compared to the 160+ mobs/bosses.
Obviously the number differs due to different nature magic ability and focus but lv 50 sanct gives about 1k health reduction. Its quite a okay skill but I wish the cooldown is reduced.
Currently its 30 secs duration with a 1 min cool down, I would like it for 15 secs durations with 30 secs cool down. This will suit it better.