Admin mentioned that crafting was one of the items they are working on for the next update.
We really have never had a good discussion on how this could be implemented. So Admin/Community, please give us a picture of what the current plan is so we can discuss it and perhaps identify problems before you waste time recoding.
Can you create a character and level without ever crafting?
Can you create a character and craft without ever leveling?
Will you get XP for crafting or does crafting have its own seperate "level" system?
Is it a skill that uses energy?
Is there an associated ability that goes up as you use it?
Is the craft based on our existing stats or is there a new stat just for crafting?
Then there is the whole discussion of what to make.
How will the crafted items fit into the economy?
Will the auction house be the place for people to sell their crafted items or will it be a separate market?
What is the relationship between the crafts and the game play?
How do we craft?
Do we need tools?
Do we have to collect materials or can we buy them and where?
Please dont make the high level characters rape crookback looking for chain pieces just to make a piece of armor. We have enough problems with high levels ruining low level areas. At least keep the quest lines free of corruption.
Crafting Discussion
#1Papi - Arawn - Beta 4
GuildChief- / MageGuild (Chief)
Glanmoric-Mage 120
Duergath-Rogue 100 TheFamily Chief
Whuric-Druid 91
Volar-Warrior 91
Doriz-Ranger 70
"Growing old is for people who have forgotten how to play."
GuildChief- / MageGuild (Chief)
Glanmoric-Mage 120
Duergath-Rogue 100 TheFamily Chief
Whuric-Druid 91
Volar-Warrior 91
Doriz-Ranger 70
"Growing old is for people who have forgotten how to play."