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Re: Ranger nerf bad is this a bug ???

#11
Well rapid shot wasnt nerfed before it was bugged so that u never had to invest points into the skill as u get the same effect at lvl 1'as u do at lvl 50. Now u have to invest points into the skill to get the maximum benefit but some tweaks could make it better. As for the sharp shot and light heal not sure why they were nerfed but i can guess why might heal was probably was getting to close to a druids heal. Bolas seems to be working the same way from when i used it so not sure what nerf happened here as i dont see one. Armor for rangers isnt all that necassary as u have the advantage of being out side the aoe range and still hit the mob which is why rangers used light armor.
Light heal close to being a druid heal?

Nevermind my previous question, you definitely havn't played as a ranger.
Ph.D. in Broscience
Level 10+ in all classes
Veteran player - playing since 2014
Recruit
50+ in all stats

Re: Ranger nerf bad is this a bug ???

#13
Let's clear this up about rapid shot . There is good and bad but in most experienced rangers opinions the bad far outweighs the good . Although I did see Ally say she loves the new rapid so it's not every ranger who hates it .

The good :

rapids now instant cast
Rapid costs less than half the energy it used to cost
It's better at 50/35 than it was pre update (by 2 seconds)
Using skill points actually makes the skill better

The bad :
The recast timer is way too long
For rapid to be as effective as it was pre update 46 points need to be used .
It seems slower than pre update (this was not evident in beta testing as far as I could tell, I had tested by comparing how many shots in live game vs beta game on gladiator, I did this with every new beta build pretty much)
Rangers can not afford another skill sink skill

Light heal has been nerfed but the heal amount is the exact same , believe me I tested this with every build , the recast timer is about 1 second longer than it was pre update , it's annoying but not that harsh honestly.

Bolas has not changed
Eliminater
Clan Avalon
http://avalon.guildlaunch.com/
Morrigan

ABOLISH TARGET LOCK
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Re: Ranger nerf bad is this a bug ???

#14
I do agree rangers have a lot of skill point sink skills would be nice to remove them and after learning what u actualy meant for rapid shot in beta i do agree with ur idea for the skill. I could have sworn i heard someone complaining the heal amount was nerfed but after checking again it still seems its the same like u said a little longer cast time whih isnt that bad imo.

Re: Ranger nerf bad is this a bug ???

#15
Well if u max rapid shot around 35 u have haste for about 32 secs and the cd is 45 secs from the time u first cast so u only have 13 secs of down time while before u would have 32 secs of down time after the effect ended. So ur now supposed to max the skill and the higher u go the closer u get to having haste for the entire time.
you sure the figures you provided are real?
Srry meant to say lvl 50 not 35.

Re: Ranger nerf bad is this a bug ???

#16
As Elim said, I do like the new rapid, insta cast with less energy cost. . .and as someone who ran 45/35 rapid before update it is really nice - but it's also a point sinkhole like a good portion of ranger skills. Light heal works just fine, though it seems to be interupted more often, and there is the longer cooldown - pvp is the biggest issue with that as rangers are already underpowered and nerfed in that situation.

Most my views are elaborated under 'Current State of Ranger'

I have a ss of maxed sharp shot (at 100% dex, so as high as you can get without rings or ranged combat additive gear) before update in one of my posts, I could probably dig it out and compare damage - from what I've noticed it hasn't changed all that much.
World: Epona

Alyssandra Ranger Lvl 221
Atropos Druid Lvl 225
Nyssa Rogue Lvl 215
Briar Rose Mage Lvl 215

Lasciel Rogue Lvl 217
Owl Ranger Lvl 190
Lenore Druid Lvl 191


I could agree with you, but then we'd both be wrong.

Re: Ranger nerf bad is this a bug ???

#17
I can see why you would like it Ally , you have always been a proponent for using many points in the skill , it's just sad that even with 35 points it's not 50% rapid.

I don't want rapid made into some insane op skill at all , I think if the recast timer was constant at 15-20 seconds and the duration increased from 8 seconds at level 1 to 32 seconds at level 50 the skill would be much better overall and not be a point sink.


I am also in favor of making rapid shot a group skill that works on all weapon types , I think this would go a long way with making ranger much more useful for groups, but I don't know if the devs would consider this or not :)
Eliminater
Clan Avalon
http://avalon.guildlaunch.com/
Morrigan

ABOLISH TARGET LOCK
Image

Re: Ranger nerf bad is this a bug ???

#18
Ranger does need something to be useful in groups. Our current options are defensive spikes, conceal, sharpen weapons - even after update spikes is still underpowered, conceal can be useful at times but most the time it is used for convenience for getting place to place rather than as a combat aid, sharpen weapons is good if you're in a group full of melee damagers. . .but again like spikes isn't that great. For most of our support skills to be any good, we'd need another support (mage) for lures to support our support. Rangers are a hybrid class, but need more group usefulness to continue to play a role in this game.

*I'll include bolas under the list of support skills in a side segment, but it isn't always the most convenient route, and therefore is only selectively useful for making ranger a better support class. Same goes for light heal, it can support in groups but a good druid can make that almost obsolete.

As a hybrid class, rangers would benefit from being able to choose a clearer route so that it could have a purpose again. Whether this comes from added support skills, or fixing dps skills so rangers who ditch their support/survivability skills for dps ones are able to keep up a little closer to rogues/mages even if they aren't their equal, is a different debate and both are possible routes it could take.
World: Epona

Alyssandra Ranger Lvl 221
Atropos Druid Lvl 225
Nyssa Rogue Lvl 215
Briar Rose Mage Lvl 215

Lasciel Rogue Lvl 217
Owl Ranger Lvl 190
Lenore Druid Lvl 191


I could agree with you, but then we'd both be wrong.

Re: Ranger nerf bad is this a bug ???

#19
I do agree rangers have a lot of skill point sink skills would be nice to remove them and after learning what u actualy meant for rapid shot in beta i do agree with ur idea for the skill. I could have sworn i heard someone complaining the heal amount was nerfed but after checking again it still seems its the same like u said a little longer cast time whih isnt that bad imo.
the light heal nerf is in pvp where you heal only half the amount you should
Lunar

Level 157+ Ranger
Avalon of Morrigan


Look me up in the dictionary - Mephobia

Re: Ranger nerf bad is this a bug ???

#20
Well rapid shot wasnt nerfed before it was bugged so that u never had to invest points into the skill as u get the same effect at lvl 1'as u do at lvl 50. Now u have to invest points into the skill to get the maximum benefit but some tweaks could make it better. As for the sharp shot and light heal not sure why they were nerfed but i can guess why might heal was probably was getting to close to a druids heal. Bolas seems to be working the same way from when i used it so not sure what nerf happened here as i dont see one. Armor for rangers isnt all that necassary as u have the advantage of being out side the aoe range and still hit the mob which is why rangers used light armor.
Light heal close to being a druid heal?

Nevermind my previous question, you definitely havn't played as a ranger.


No, you definately havent played as a ranger. Light heal i nowhere near a druid heal unless ur comparing a 150+ ranger 100% dex to a lvl 100 druid
-Hard work beats talent when talent doest work hard-

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