Dicing is never fair. Obviously the easiest way to sort out drops, but dont expect a fair distribution The only time it will work for this boss is if you disallow prior set winners from rolling, but then you likely wont find them participating anymore, except for a select few who still have the disposition or ethos to keep helping the server get geared after theyre done, and frankly thats rare.There are a couple of folks with multiple sets while some have nothing. Makes us wonder how random the dice feature really is.
Re: Was Garanak Really a Success?
#22I hate dicing, it is a lazy and unrewarding way of distributing drops, especially in end game clans.
No worse feeling in the world being at 3 out of 4 kills only to lose a roll to someone who shows up twice a week. All that time and effort wasted because a random virtual number dictates who wins or loses.
No worse feeling in the world being at 3 out of 4 kills only to lose a roll to someone who shows up twice a week. All that time and effort wasted because a random virtual number dictates who wins or loses.
Homeworld: Gwydion
Clan: Relentless
Clan: Relentless
Re: Was Garanak Really a Success?
#23Unfortunately, dicing is the accepted way in Lugh. I could rant but i dont want to get too far off topic.
Thats why I suggested there could be different methods of bossing instead of having 1 giant boss for anyone to kill with little chance of reward. The armor quests for the winter event were ok but the gear wasnt as great as this.
Thats why I suggested there could be different methods of bossing instead of having 1 giant boss for anyone to kill with little chance of reward. The armor quests for the winter event were ok but the gear wasnt as great as this.
Re: Was Garanak Really a Success?
#24I hate dicing, it is a lazy and unrewarding way of distributing drops, especially in end game clans.
No worse feeling in the world being at 3 out of 4 kills only to lose a roll to someone who shows up twice a week. All that time and effort wasted because a random virtual number dictates who wins or loses.
Wattzon of Sulis
Re: Was Garanak Really a Success?
#25yep dicing is definitely a horrible way to distribute loot. Not many like the idea of a dominant clan on Lugh so we can't do much. I think the best way to handle it is to restrict people from winning multiple things but nobody likes rules. Lugh sucks as far as bosses go.Unfortunately, dicing is the accepted way in Lugh. I could rant but i dont want to get too far off topic.
Thats why I suggested there could be different methods of bossing instead of having 1 giant boss for anyone to kill with little chance of reward. The armor quests for the winter event were ok but the gear wasnt as great as this.
Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]
Re: Was Garanak Really a Success?
#26Thats a far cry crom what Lugh players have been saying a few montsh ago. I thought you guys feel Lugh is a utopia because everyone are allowed to participate for bosses and have equal chances to get loot?
Re: Was Garanak Really a Success?
#27Garanak is so easy to defeat you don't even need to spend idols (if there is some druids)
Like everyone is at him when it spawn
If you lock him you will be happy
Trully,(no death this time
)
Celtic from Arawn
Like everyone is at him when it spawn
If you lock him you will be happy

Trully,(no death this time

Celtic from Arawn

“You only live once, but if you do it right, once is enough.”
BANKFORSALE - Epona
Main - to be determined
BANKFORSALE - Epona
Main - to be determined
Re: Was Garanak Really a Success?
#28Good drops, easy to get to the boss. I think people will get bored with hrung and necro before they get bored with the event boss.
Re: Was Garanak Really a Success?
#29He sucks. Next event will give new neck lux and bosses will a new misc.. Now breaking your set.
Re: Was Garanak Really a Success?
#30Dicing may not be a great way to distribute drops but I still have yet to see an effective replacement method.
Server: Herne
Clan: ResUrgeNs
Class:.......Druid...................Ranger
Character: Superman8977.....Luminous
Level:.......212.....................215
Clan: ResUrgeNs
Class:.......Druid...................Ranger
Character: Superman8977.....Luminous
Level:.......212.....................215