Celtic Heroes

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Re: Ranger patch or bust

#11
My question is why give a Ranger class two skills that completely contradict each other?
Entangle was created to have the mob hit you less, but we also have defensive spikes that is suppose to do damage to a mob every time they hit you. No one is going to use both of those together which basically renders one skill or the other useless. I understand that there is not much you can do now to fix that accept maybe change how defensive spikes deal damage, but did no one realize this in the first place?

Secondly, conceal in my opinion is useless if you can not cast it again before it wears off and it takes longer that 45(or however long it lasts) seconds to kill a boss with adds around it what would be the point of using this skill? I mean yah you get a safe 45 seconds but the instant it wears off they attack you and yes you can use it again right after that, but they are already attacking you.

Thirdly, There is only two skills I primarily use being a H2H ranger due to the fact that I out dps most rogues my level. The skills I use are light heal and rapid shot. I do wish I could rapid shot with knucks equipped just like you can with a spear and a bow, but I have maxed rapid so that I am able to get more out of my rapid after switching to bow, applying rapid, then switching back to knucks and dagger.

Lastly, Ranger is not a bad class at all. It is designed very well for specialization. If you want to be a support class with high heals, decent spikes, entangle, bolas, and camo/conceal (good to use on druids) that is very easy to accomplish by maxing your dexterity. If want to deal a mass amount of damage over along time all you have to do is allocate points to strength and use rapid shot at whatever level you want depending on weapon. Also, If you want to be a hybrid you have that option too. The gear you can get adds so much dex if you get diamond armor - which is arguably better than frozen depending on what you are going for - and ice quiver, that you have ability to supply decent damage and supply great support. This class is highly dependent on gear, as with every other class, but by switching gear you are able to switch your focus. The reason I like rangers is because the class is not an easy one and it took time to figure out what I wanted to do with it, but once you do catch on, it is arguably one of the most fun classes to play with.
To make some choices
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Re: Ranger patch or bust

#12
Very well written thread... Now that you made paragraphs :-p

+1000 to most of this... I have no major issue with the gear adding dex, but yes if it had str instead of focus that'd be a good thing. Yes focus is needed, but str would be wayyyyyyy more help.

I really like the idea of the pure dmg quiver. No rejuv just damage. Perhaps the combined pierce and elemental damage quiv with no rejuv... Or added str and double the elemental damage, same as the golden blades! Perfect answer!

Not much else can even be said to fix the MINOR ranger issues.

Yes I'm still noobly at lvl 110 but I absolutely love this class so far.
General of Seed - Crom
Druid 216+ & 130 something on Arawn retured in 2013
Rangers 221+ And 190+
Rogues 220+, 210+, 150+, 97+ & 150 on Arawn retired in 2013
Mage 214+
Warrior 218+

Ex member of Badabing, Celts, Uskoci & Serenity on Arawn

Re: Ranger patch or bust

#19
rangers should be built like rogues, they should have thier skills based on strength not dex. half the skills i used to use( steady aim, sharpshot, and barbed shot) suck now that they arebased on dex and areworthless to me and i also think the cooldown on entangle is worthless :(
Born a Beast
Stuck somewhere in the 160s
Called a noob everytime im on #getonmylevel

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