Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: OTM have forgot about us?

#11
Hi there, in terms of new content and features for iOS, we've got a clear plan for this year which includes the new engine, crafting, mounts and the tower zone. In addition we have planned in new gameplay systems which will add automated daily content such as bounty boards etc. With a much bigger team now, and years of work waiting to get released, this year will be a dramatic step forward for the game well beyond anything seen before.
Will the lvl cap be raised? By level cap i meant will we be able to lvl on things up to 250 etc so basiclly will there be new higher lvl mobs?
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: OTM have forgot about us?

#12
Hi there, in terms of new content and features for iOS, we've got a clear plan for this year which includes the new engine, crafting, mounts and the tower zone. In addition we have planned in new gameplay systems which will add automated daily content such as bounty boards etc. With a much bigger team now, and years of work waiting to get released, this year will be a dramatic step forward for the game well beyond anything seen before.
Will the lvl cap be raised? By level cap i meant will we be able to lvl on things up to 250 etc so basiclly will there be new higher lvl mobs?
I would like to see the ability to level off of other things besides combat, but it is probably too difficult to implement until further horizontal game expansion.
Pdizz
Warrior
Morrigan
Clan Avalon

Re: OTM have forgot about us?

#15
Please dont raise the lvl cap, it will just force us to buy more plat for lixes. 200 is a good cap
By raising the lvl cap and adding more mobs to lvl with it actually reduces plat usage, because it makes bosses less plat filled, instead of 30-40 180-195 people killing mordy it would be 240-250, effectivly making mordy just like aggy is now
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: OTM have forgot about us?

#16
I had really hoped for an auction house. Too bad it sounds like it won't happen for years more if ever....
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue

Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|

Re: OTM have forgot about us?

#17
Please dont raise the lvl cap, it will just force us to buy more plat for lixes. 200 is a good cap
By raising the lvl cap and adding more mobs to lvl with it actually reduces plat usage, because it makes bosses less plat filled, instead of 30-40 180-195 people killing mordy it would be 240-250, effectivly making mordy just like aggy is now
But then think about the higher lvl bosses that would still take 30-40 ppl that would be made if the lvl cap was raised

Re: OTM have forgot about us?

#18
Honestly feels like OTM have forgot they have a IOS game we've had the same event for 4? Months and something needs to happen nothing new at all.

Ever since Android was started testing ect the IOS customers have been forgotten about. :cry:

Ios is shet anyway.
IOS:
rogue: Avicii
World: Mabon

Android:
Rogue: Vodka / 45
Warrior: Tank / 30
Druid: Life /
World: Balor

Re: OTM have forgot about us?

#19
Please dont raise the lvl cap, it will just force us to buy more plat for lixes. 200 is a good cap
By raising the lvl cap and adding more mobs to lvl with it actually reduces plat usage, because it makes bosses less plat filled, instead of 30-40 180-195 people killing mordy it would be 240-250, effectivly making mordy just like aggy is now
But then think about the higher lvl bosses that would still take 30-40 ppl that would be made if the lvl cap was raised
Yes but it would make the current bosses, mordy hrung and necro way easier, allowing people to farm their gear, which would make killing any new boss way easier
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: OTM have forgot about us?

#20
Hi there, in terms of new content and features for iOS, we've got a clear plan for this year which includes the new engine, crafting, mounts and the tower zone. In addition we have planned in new gameplay systems which will add automated daily content such as bounty boards etc. With a much bigger team now, and years of work waiting to get released, this year will be a dramatic step forward for the game well beyond anything seen before.
So when you say a clear plan for this year, do you mean that all of this will be released in 2014?

If so, that would be awesome! Also, could you give a slightly clearer schedule to us? For example, you hope to have the new engine for ios out in April, crafting in June, the tower zone in September or so, and the interesting new gameplay systems by December? If so, that would be great!!!!!
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
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