Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Food of Gods Official Release Date Announced.

#12
Think you are thinking of corrupted gardens, food of the gods is mostly cooking. Corrupted Gardens he players are hoping will fix some gaping problems from excessive camping to loot drop tables.
No... I'm hoping for a decent area that will be hopefully better than the tower

An area that doesn't require the use of restos everytime I want to level
Zkills, Proud general of the beloved KodiakReavers of Belenus, the G.O.A.T clan

Professor/Detective Zkills, op mage of Epona, chieftain of KodiakReavers. Server banned for doing PvP in arena.

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Re: Food of Gods Corrupted Gardens Official Release Dates Announced.

#14
If anyone has played Guild Wars 2, a Silverwastes kind of area would be absolutely awesome.

There wouldn't be any drama, clans can actually work together against the overpowering AI, have it's own separate loot system (bosses and mobs can drop tokens of different rarities to hand in, non trade), and people can just spend hours slaughtering enemies and capturing objectives, which can give gold and experience too. Maybe throw in some high level fishing spots and cooking ingredients for extra end game incentives.

Something actually fun to do, instead of camping the same bosses or lixing for hours.
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A mage at heart... Fire mage that is.
Currently actively playing the game.

Re: Food of Gods Corrupted Gardens Official Release Dates Announced.

#16
If anyone has played Guild Wars 2, a Silverwastes kind of area would be absolutely awesome.

There wouldn't be any drama, clans can actually work together against the overpowering AI, have it's own separate loot system (bosses and mobs can drop tokens of different rarities to hand in, non trade), and people can just spend hours slaughtering enemies and capturing objectives, which can give gold and experience too. Maybe throw in some high level fishing spots and cooking ingredients for extra end game incentives.

Something actually fun to do, instead of camping the same bosses or lixing for hours.
This would be cool

Re: Food of Gods Corrupted Gardens Official Release Dates Announced.

#17
Why are you still here? You've been bitchin' 'n' moanin' for months and telling the world you've had enough, so adios and take your whiny ass someplace else.
Well I'm sure you must have felt it by now: CH forums is more exciting than the game itself. That speaks a lot about the game. Here you can see ppl making useless whines about lady's hands wrapping around their avatar, or whining about other whines. There's no role-playing in the game, but here you can role-play as dissidents screaming of facts that OTM tries to downplay, or role-play as long-time fangurls kissing OTM's bvtt, slamming the dissidents to prove their unwavering loyalty, so as to get cheap tickets to future betas whatever. And I can't really leave before RS is up can I? That uninstall button can wait.

Re: Food of Gods Corrupted Gardens Official Release Dates Announced.

#18
If anyone has played Guild Wars 2, a Silverwastes kind of area would be absolutely awesome.

There wouldn't be any drama, clans can actually work together against the overpowering AI, have it's own separate loot system (bosses and mobs can drop tokens of different rarities to hand in, non trade), and people can just spend hours slaughtering enemies and capturing objectives, which can give gold and experience too. Maybe throw in some high level fishing spots and cooking ingredients for extra end game incentives.

Something actually fun to do, instead of camping the same bosses or lixing for hours.
This would be cool
Ooh ch neeeds something like this lol, make your own post?
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Re: Food of Gods Corrupted Gardens Official Release Dates Announced.

#19
If anyone has played Guild Wars 2, a Silverwastes kind of area would be absolutely awesome.

There wouldn't be any drama, clans can actually work together against the overpowering AI, have it's own separate loot system (bosses and mobs can drop tokens of different rarities to hand in, non trade), and people can just spend hours slaughtering enemies and capturing objectives, which can give gold and experience too. Maybe throw in some high level fishing spots and cooking ingredients for extra end game incentives.

Something actually fun to do, instead of camping the same bosses or lixing for hours.
Sounds fun, the old park-camp-kill-park-camp-kill is getting old and boring.
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