Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Druid Meadowsun Armour Concept

#22
The character models look a lot nicer in the new engine, improved models/faces/hair/animations/lighting/shadows etc.
exactly what i want! the only other thing is class balance. maybe the casters can have a descent auto, and it should be a casting style auto, not like what they have now. when is the engine commin out!

very nice looking art.

Re: Druid Meadowsun Armour Concept

#23
a friend of mine noticed the offhand being in main hand and vice versa
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Re: Druid Meadowsun Armour Concept

#25
feeling lonley a pro mage with his frozen on a broom just watching the sunset and when you look more and concentrate you see his hands are bloody and there are hundreds of enemys running at him would be the best pic when you can do it :) i already did it
using my photoshop skills and whats about u OTM?
can you make me smile once again...can you
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Re: Druid Meadowsun Armour Concept

#26
Will ios 6 and below still be compatible with this game?
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Re: Druid Meadowsun Armour Concept

#28
More to the point, will there be any usefull 2 handed wepons? As it is now you can do more damage in less time with a one hand and an off hand, its always been like this and the majority of games do this for some reason. Imo it makes no sense. Why even waste the programming time on an item no one will find fun or useful? Decrease the speed of two handeds or increase thier damage per hit or give them more benifits so that there is a serious decission to be made between the two types of wepons. (Or a skill we would have to dump points in or a lux item to dump gold into to make two handed wepons usable in one hand)
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Re: Druid Meadowsun Armour Concept

#29
a friend of mine noticed the offhand being in main hand and vice versa
Either the druid is a lefty or you are seeing his reflection on a mirror :lol:
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Re: Druid Meadowsun Armour Concept

#30
More to the point, will there be any usefull 2 handed wepons? As it is now you can do more damage in less time with a one hand and an off hand, its always been like this and the majority of games do this for some reason. Imo it makes no sense. Why even waste the programming time on an item no one will find fun or useful? Decrease the speed of two handeds or increase thier damage per hit or give them more benifits so that there is a serious decission to be made between the two types of wepons. (Or a skill we would have to dump points in or a lux item to dump gold into to make two handed wepons usable in one hand)
yes, i agree. maybe they could give two hand weapons a proc. or something cool like that :)
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