The Mage upgrades were long overdue I gave up complaining about problems as it was falling on deaf ears as far as I'm concerned any improvement was a good thing .however this still hasn't dealt with what I considered to be the main prob the HUGE downtime between kills playing a Mage is pretty much like this
kill 1 fast and quick kill2 a little slower and nearly dead no energy etc kill 3 impossible so stand and wait for bars to recharge roll a ciggy etc come back get impatient kill one more thing at a push because you couldn't be bothered to wait for refill go and have another ciggy
Speaking from a personal point of view I'd rather kill 3 times as fast for a quarter of the xp
Ill kill all day long to level up if that's what it takes however I won't stand about all day long waiting for a recharge
Build wise I'm fine I can blast away all day long in a boss fight but if I'm getting hit unless I have energy shield up I'm dead
Put more points into hp I here you cry I have 1k hp and if I go any higher ill be hitting like a little girl
For me the fix would be to increase out of combat energy regen on Mage equipment this speeding up Mage gameplay but not effecting game balance
You have only to look at leader tables to see what is going on with classes and considering I haven't played in about 2 months mages on arawn r pretty piss poor
Celtic Heroes
The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices
- Celtic Heroes
- - Announcements
- - Competitions/Giveaways
- - Introduce Yourself
- - General Discussion
- - Hints, Tips, Guides
- - Fan Art!
- Support
- - Policies
- - Players Helping Players
- Classes
- - Druid
- - Mage
- - Ranger
- - Rogue
- - Warrior
- - Cooking / Fishing / Merching
- Worlds
- - Arawn
- - Belenus
- - Crom
- - Danu
- - Epona
- - Gwydion
- - Herne
- - Lugh
- - Mabon
- - Morrigan
- - Rhiannon
- - Rosmerta
- - Sulis
- - Taranis
- - Balor
- - Donn
- - Fingal
- - Lir
- - Nuada
- - Android Worlds
- - Off Topic
Who is online
Users browsing this forum: No registered users and 6 guests