How about sharing sigals on one account between all chars on that account
Some of us have bought extra char slots dont you think there should be some kind of bonus for helping support otm
Re: Share those sigals
#2I could see for this is OTM losing revenue plus any player that bought sigils on individual characters (200+200+200) will say "I don't need 600!!! Give me my platinum back for the extra 400 that I wouldn't have purchased otherwise.
Not against your idea. Just pointing out the cons that developers will likely foresee.
Not against your idea. Just pointing out the cons that developers will likely foresee.
Re: Share those sigals
#3I could also see people raging because they have charecters on different accounts
Jacoby
184 Rogue
Morrigan
Havoc
184 Rogue
Morrigan
Havoc
Re: Share those sigals
#4How about making them tradable? Simply be a one time use item like a potion. This would let people sell them for gold and also benefit people who can't/won't put money into the game.
It would probably increase sales overall as well as evening the playfield for people who don't spend a lot of Irl money.
It would probably increase sales overall as well as evening the playfield for people who don't spend a lot of Irl money.
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue
Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue
Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|
Re: Share those sigals
#5there are some things that the otm doesnt want people to have without spending actual money
if everything could be bought using in-game money then otm would lose a lot of its profit
if everything could be bought using in-game money then otm would lose a lot of its profit
Danu:
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Re: Share those sigals
#6Doubtful.there are some things that the otm doesnt want people to have without spending actual money
if everything could be bought using in-game money then otm would lose a lot of its profit
If anything allowing plat items to be traded therefore purchased with item or gold xfers would dramatically increase sales.
Considering a large percentage of the player base are children that do not own credit apples but, instead, have a plethora of free time (and gold). Those players would be very likely to invest in platinum items with their gold and would increase platinum item demand. If they trade for it with in game gold them that means some player had to purchase it with platinum. If the platinum item exists in game then somewhere somehow rl money was spent. Increasing the base of players that can realistically attain plat items (tapping into a non-credit apple bearing market) would cause plat sales to skyrocket and game enjoyment/fairness for those limited individuals to increase.
Re: Share those sigals
#7Yeah i can see this toI could also see people raging because they have charecters on different accounts







-NewTechnique
Re: Share those sigals
#8Pretty much exactly what I was thinking. I've seen this work out well for the developers and players on other games.Doubtful.there are some things that the otm doesnt want people to have without spending actual money
if everything could be bought using in-game money then otm would lose a lot of its profit
If anything allowing plat items to be traded therefore purchased with item or gold xfers would dramatically increase sales.
Considering a large percentage of the player base are children that do not own credit apples but, instead, have a plethora of free time (and gold). Those players would be very likely to invest in platinum items with their gold and would increase platinum item demand. If they trade for it with in game gold them that means some player had to purchase it with platinum. If the platinum item exists in game then somewhere somehow rl money was spent. Increasing the base of players that can realistically attain plat items (tapping into a non-credit apple bearing market) would cause plat sales to skyrocket and game enjoyment/fairness for those limited individuals to increase.
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue
Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue
Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|
Re: Share those sigals
#9i was thinking along the lines of:
1. the majority of the players are kids with lots of free time but no real money/credit apples
2. they farm for their money
3. they buy from players who did buy plat
sooooooo ive changed my mind
making it tradeable would neither benefit nor hinder otm in profits
whatever lol
otm can call their own shots
1. the majority of the players are kids with lots of free time but no real money/credit apples
2. they farm for their money
3. they buy from players who did buy plat
sooooooo ive changed my mind
making it tradeable would neither benefit nor hinder otm in profits
whatever lol
otm can call their own shots
Danu:
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Deathreaver - level 136 Warrior
Flametongue - level 62 Mage
Re: Share those sigals
#10+1I could also see people raging because they have charecters on different accounts
I currently have 4 accounts, so that I can quadra-box with my brother when needed...I only bought about $60 worth of plat, and that was on my main. Not exactly fair...lol
