
Re: Is Killing Necro Possible?
#22And dead GRATZ to relentless
Thank you friddoo!
World - Gwydion - semi retired in 2020
- restarted in 2022 on Herne - 220 (rogue)
Searching for the next adventure.
- restarted in 2022 on Herne - 220 (rogue)
Searching for the next adventure.
Re: Is Killing Necro Possible?
#23Yes we slated necro. Fyi it was less laggy than 200 legit
World - Gwydion - semi retired in 2020
- restarted in 2022 on Herne - 220 (rogue)
Searching for the next adventure.
- restarted in 2022 on Herne - 220 (rogue)
Searching for the next adventure.
Re: Is Killing Necro Possible?
#24do you mind sharing aprox number of people there? was the number lower, higher than prior raids?
I know most servers guard this kind of information...even ours...for reasons I don't fully understand since we can't hop servers, but would like to know if its taking more players or if numbers similar.
I know most servers guard this kind of information...even ours...for reasons I don't fully understand since we can't hop servers, but would like to know if its taking more players or if numbers similar.
Re: Is Killing Necro Possible?
#25Took them 52 people b4 could be taken with 35-40 so yes much harderdo you mind sharing aprox number of people there? was the number lower, higher than prior raids?
I know most servers guard this kind of information...even ours...for reasons I don't fully understand since we can't hop servers, but would like to know if its taking more players or if numbers similar.
Oderint Dum Metuant.
Re: Is Killing Necro Possible?
#26christ jesus...is that true? Don't troll me...lol...jesus mary toast butter....
lmfao...my god.
lmfao...my god.
Re: Is Killing Necro Possible?
#27our number pre update was i believe 28. better with 30 or more but could beat rage with less
52...lol...I havent seen 52 people in one place in over a year...maybe longer. My device would prob melt.
52...lol...I havent seen 52 people in one place in over a year...maybe longer. My device would prob melt.
Re: Is Killing Necro Possible?
#28
just shaking my head. hope that was a troll. if its true then pfft...otm keeps saying that they have not changed the bosses or 'mechanics' with update...i keep asking and they keep saying that bosses are not harder, that beyond the idol stupidity that players are not nerfed and yet somehow lag is supposed to be accounting for this need to find up to double the number of players to kill any endgame.
even when you can't see lag apparently...
really can't see game moving forward unless they iron this out. imho the numbers needed PRE update were too high. Good luck finding 50 people to show up and farm that SOB every few days.
Re: Is Killing Necro Possible?
#29He's speaking the truth:
Its been dying since a long time, but maybe the third server to do it after the engine update, had 56 people turn up as well.
Druid Guide - Role, Build, Stats and Gear
Rogue Guide - Role, Build, Stats and Gear
Dual-Device Guide - For The Hardcore Players
Dragonlord Armour Revamp - Compilation Thread
Rogue Guide - Role, Build, Stats and Gear
Dual-Device Guide - For The Hardcore Players
Dragonlord Armour Revamp - Compilation Thread
Re: Is Killing Necro Possible?
#30lol...but really consider this for a second...
if OTM sticks to its usual path...the new area lvl 200 bosses will have: more and harder adds. more hp. aggressive skills. They will be harder than what we have seen
How in the name of God and the man Jesus are you supposed to kill them...lol. I mean, Neco is what...190, we're bringing 30...40..50 toons that exceed his level. with 200 bosses we are going to bring what...HALF that number? a quarter of that number?
and getting people to level to 200 without quitting game is insanely difficult. It costs money, takes time and unless you're a madman (or woman) you don't have the balls to do it. So many of our players stop in the 180 range...many in the 160 or 170 range...those players are totally useless on raids.
more coffee needed. coffee and booze perhaps.
if OTM sticks to its usual path...the new area lvl 200 bosses will have: more and harder adds. more hp. aggressive skills. They will be harder than what we have seen
How in the name of God and the man Jesus are you supposed to kill them...lol. I mean, Neco is what...190, we're bringing 30...40..50 toons that exceed his level. with 200 bosses we are going to bring what...HALF that number? a quarter of that number?
and getting people to level to 200 without quitting game is insanely difficult. It costs money, takes time and unless you're a madman (or woman) you don't have the balls to do it. So many of our players stop in the 180 range...many in the 160 or 170 range...those players are totally useless on raids.
more coffee needed. coffee and booze perhaps.