Re: Energy costs? Someone in beta or admin please explain
#11Hmmm...I never played mage with a vitality build even pre-update because the logical thing to do seemed to be to put points in focus. Usually this stat boosts dmg for mages in games, but not in this game until after the update. So no, I never ran around with the pre-update 'noob build'. With 18 points invested in energy shield it cost over 700 energy to cast. It either lasts 90 seconds or until a set amount of dmg is received. The cool down for this spell is 60 seconds. I have 3000 energy so I can afford to cast twice, but shield gets knocked off before 60 seconds. If I'm not close to killing something within this time frame I am essentially dead. If 15 seconds were removed from energy shield cool down (made 45 seconds instead of 60) I think energy shield would be more sufficient without being overpowered. Yes, I got a stopwatch and actually timed this. You wouldn't want to cast it more than twice in a fight anyway given its cost. If I'm not mistaken, energy shield cost more energy than the druids spring of life rez spell with enough points invested to rez a lvl 115 player. It costs a mage more energy for basic protection than it does for a druid to resurrect another higher lvl player from the dead! I know I am not the only mage that is unhappy with the energy costs for the actual dmg dealt as compared to other dps classes. Anyone I know with a mage that has an alt like rogue or ranger of similar lvl has essentially ditched their mage.
Arawn