#20
by H3ROBigG
This shows how poor the game dynamics have become. It was apparent this would happen from early on when I realized OTM would never be finished releasing updates that weren't even needed so quickly.
Nowadays, you can't have fun unless you're level 220. And this thread is proof enough. It kills it when people who have been playing the game from day 1 try to impair people who just started playing this month. Especially when we have level 220s soloing bosses that were never intended to be solo'd. This is why OTM made restoration potions have a "cool down" time in the first place.
Big deal you can solo Stonelord at level 220. I did it when I had 3 toons level 150-160. And if I hadn't stopped playing, I would be all over the DL bosses on my own by now.
Point is, the game is tailored to consistent players and new people who level like crazy. This is due partly to the fact people are addicted and can't get enough, so they demand more. But it's also because OTM wants to build an incredible game, without realizing it was incredible years ago.
World - Sulis
Clan - Toxic
H3ROsRogue - lvl 220 rogue
H3ROsRanger - lvl 200 ranger
H3ROsMage - lvl 220 mage
H3ROsDruid - lvl 220 druid
H3ROsWarrior - lvl 200 warrior
H3ROsLocker - lvl 190 rogue
Can't imagine losing kills to a ranger in 2019.