Celtic Heroes

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Re: Energy regen slower?

#22
Yes it was a bug since update and also since update skills use way to much energy. Now the bug is fixed this skill effects has come clear to everyone!! And if the admin says the sollution is new lux items, I am sorry but then I would want my money back.... Many people spend a lot effort and real money in items they have now. And for the regen items they are quite useless now because there is nooooo way the can keep up with the massive mana use....

Re: Energy regen slower?

#23
LOL I bet the Admin is getting really irritated, because he's had to repeat the same thing at least 3 times.

In simple words, the regeneration rate is slower because they fixed a bug. It's just a bug that used to be good to us. New items are being considered to compensate for this, as Admin has stated. :)
Errrrr, I actually noticed the slow energy regen as soon as I entered the OW, not AFTER the bug fix, hence the bulk buying of lots of energy pots.

And thanks for informing me that I now have to buy more items to compensate for it (sarcasm)
D0nk0 Lvl143 warrior
D1nk1 lvl90 druid (retired)
D2nk2 lvl70 ranger (retired)
D3nk3 lvl128 druid (dual log)
D4nk4 Lvl142 ranger (tri log)
D6nk6 lvl80 mage (retired)

General of PRIME
Proud owner of 2 full darkflame sets

D5nk5 lvl85 rogue (arawn)

Re: Energy regen slower?

#25
LOL I bet the Admin is getting really irritated, because he's had to repeat the same thing at least 3 times.

In simple words, the regeneration rate is slower because they fixed a bug. It's just a bug that used to be good to us. New items are being considered to compensate for this, as Admin has stated. :)
Errrrr, I actually noticed the slow energy regen as soon as I entered the OW, not AFTER the bug fix, hence the bulk buying of lots of energy pots.

And thanks for informing me that I now have to buy more items to compensate for it (sarcasm)
This was aimed to most people on the thread, not you exclusively. There's no need for sarcasm or an attack: if you get it, then that's great but evidently others do not. Admin just repeated once to you and I understood your point, but he also repeated to others. I don't want to start an argument, thank you.
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Re: Energy regen slower?

#26
LOL I bet the Admin is getting really irritated, because he's had to repeat the same thing at least 3 times.

In simple words, the regeneration rate is slower because they fixed a bug. It's just a bug that used to be good to us. New items are being considered to compensate for this, as Admin has stated. :)
Errrrr, I actually noticed the slow energy regen as soon as I entered the OW, not AFTER the bug fix, hence the bulk buying of lots of energy pots.

And thanks for informing me that I now have to buy more items to compensate for it (sarcasm)
This was aimed to most people on the thread, not you exclusively. There's no need for sarcasm or an attack: if you get it, then that's great but evidently others do not. Admin just repeated once to you and I understood your point, but he also repeated to others. I don't want to start an argument, thank you.
Appologise voldemort,
Sarcasm was uncalled for, but my point still stands about the enery regen.

We were told it was because of a patch fix after the update came out, however it happened with the update so it was known that players would be running short on energy from the start!
D0nk0 Lvl143 warrior
D1nk1 lvl90 druid (retired)
D2nk2 lvl70 ranger (retired)
D3nk3 lvl128 druid (dual log)
D4nk4 Lvl142 ranger (tri log)
D6nk6 lvl80 mage (retired)

General of PRIME
Proud owner of 2 full darkflame sets

D5nk5 lvl85 rogue (arawn)

Re: Energy regen slower?

#27
To be fair though D0nk0 spec'ing your stats in such a way that you will spend 2+ plat a fight and then getting irritated with the gameplay and money-grubbing isn't exactly fair.

I'm not saying that the regen issues don't need to be tweaked and changed, they definately need attention in next patch. But your build and having only 5 focus is the major drawback of needing to pop those pots, and especially with the diminishing returns of all stats in effectiveness after about 300, throwing even 30-40 extra points into focus might stop the plat hemorrhage...since that was never intended for warrior to hafta do. I kinda feel like it's the stubbornness to adapt to the new system that is causing you to unnecessarily spend that kind of plat/pots per fight, not necessarily the company's business model.

Lol I'm not naive, prior to the latest patch the game /company squeezed everyone unnecessarily and led to unnecessary plat splurging, without a doubt. Leaving many to quit or take a break, with quite good reason it was riddiculous. But rather than keeping to drop 2 plat a fight, maybe spend a handful on some rebirths and experiment with a little more focus. Might save you tons of plat in long run, and rescue the bitterness from yer mindset.
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Teaweasel 121 Druid (Morrigan, Clan: Avalon, On Hiatus)
Teaweasel 133 Druid (Arawn, Retired)
Best Build is a 30/30 in Thinking for yerself ;)

Re: Energy regen slower?

#28
I'm sorry but if you fix the energy regen rate only by making regen items better or more of them, it will be no good to me. I have no regen items to my name as it is and being forced to dwindle along on such a poor meditate rate in-between grinding kills until I can afford a regen item is just too painstakingly slow and severely hampering any progress I've been managing. To be honest I'd almost rather the enemies just go back to the way they were bugged with too much energy because at least I still managed to beat them with my training buddy Druid with the use of our energy fight and heal skills. I have a job and bills to pay, I don't have enough time for the grinding as it is. So please don't fix by making us rely on finally raising enough for a regen item

Thanks for hearin me out admin, appreciate your consideration.
User: Rachelmarie
World: Epona
Clan: Wardens
Class: Rogue
Level: 108

Re: Energy regen slower?

#29
To be fair though D0nk0 spec'ing your stats in such a way that you will spend 2+ plat a fight and then getting irritated with the gameplay and money-grubbing isn't exactly fair.

I'm not saying that the regen issues don't need to be tweaked and changed, they definately need attention in next patch. But your build and having only 5 focus is the major drawback of needing to pop those pots, and especially with the diminishing returns of all stats in effectiveness after about 300, throwing even 30-40 extra points into focus might stop the plat hemorrhage...since that was never intended for warrior to hafta do. I kinda feel like it's the stubbornness to adapt to the new system that is causing you to unnecessarily spend that kind of plat/pots per fight, not necessarily the company's business model.

Lol I'm not naive, prior to the latest patch the game /company squeezed everyone unnecessarily and led to unnecessary plat splurging, without a doubt. Leaving many to quit or take a break, with quite good reason it was riddiculous. But rather than keeping to drop 2 plat a fight, maybe spend a handful on some rebirths and experiment with a little more focus. Might save you tons of plat in long run, and rescue the bitterness from yer mindset.
Two things tea, (they are nice, don't worry) :D

First: we on danu loved the old system of potting all the bosses, call us mad, but it was enjoyable. Just plodding along chatting and killing mobs, when a shout comes out "deadroots up or shiver is up or even rockbelly is up" "how many are on?" "only seven", comes the answer! What was the result? "let's kill him, only 200pots needed!" and we all loved it every time, even with full astrial, we didn't care, it was our choice.

Second: whilst doing trees on exilars, for each 5 trees that spawn I will go through 8-10 energy (100) and 6-8 health pots (1000) times that by 5+ sets of trees and you get the full cost of an exilar whilst on a haste exilar also.

Is this my own fault? Definately, however I never used an exilar all the way to lever 85 or so before the update, and definately never used energy pots, or 1/2 the amount of health pots.

I have gone through many rebirth books, I change all the time from dps to level up to full tank for boss fights.

So the general cost as far as I see it is going up after the update, not down.
D0nk0 Lvl143 warrior
D1nk1 lvl90 druid (retired)
D2nk2 lvl70 ranger (retired)
D3nk3 lvl128 druid (dual log)
D4nk4 Lvl142 ranger (tri log)
D6nk6 lvl80 mage (retired)

General of PRIME
Proud owner of 2 full darkflame sets

D5nk5 lvl85 rogue (arawn)

Re: Energy regen slower?

#30
To be fair though D0nk0 spec'ing your stats in such a way that you will spend 2+ plat a fight and then getting irritated with the gameplay and money-grubbing isn't exactly fair.

I'm not saying that the regen issues don't need to be tweaked and changed, they definately need attention in next patch. But your build and having only 5 focus is the major drawback of needing to pop those pots, and especially with the diminishing returns of all stats in effectiveness after about 300, throwing even 30-40 extra points into focus might stop the plat hemorrhage...since that was never intended for warrior to hafta do. I kinda feel like it's the stubbornness to adapt to the new system that is causing you to unnecessarily spend that kind of plat/pots per fight, not necessarily the company's business model.

Lol I'm not naive, prior to the latest patch the game /company squeezed everyone unnecessarily and led to unnecessary plat splurging, without a doubt. Leaving many to quit or take a break, with quite good reason it was riddiculous. But rather than keeping to drop 2 plat a fight, maybe spend a handful on some rebirths and experiment with a little more focus. Might save you tons of plat in long run, and rescue the bitterness from yer mindset.
Two things tea, (they are nice, don't worry) :D

First: we on danu loved the old system of potting all the bosses, call us mad, but it was enjoyable. Just plodding along chatting and killing mobs, when a shout comes out "deadroots up or shiver is up or even rockbelly is up" "how many are on?" "only seven", comes the answer! What was the result? "let's kill him, only 200pots needed!" and we all loved it every time, even with full astrial, we didn't care, it was our choice.

Second: whilst doing trees on exilars, for each 5 trees that spawn I will go through 8-10 energy (100) and 6-8 health pots (1000) times that by 5+ sets of trees and you get the full cost of an exilar whilst on a haste exilar also.

Is this my own fault? Definately, however I never used an exilar all the way to lever 85 or so before the update, and definately never used energy pots, or 1/2 the amount of health pots.

I have gone through many rebirth books, I change all the time from dps to level up to full tank for boss fights.

So the general cost as far as I see it is going up after the update, not down.
I agree with you entirely D0nk0. Most people do change from dps to tank, depending on the kind of player. 2 of the people in Taranis (not naming atm) only used elixers, pots to lvl. If you want to know them pm me.

Tegid :!: ;)... Branwen :!: ;)
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Galactus: Level 100 Rogue
World: Taranis
Clan: Curiosity
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